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NSC3 Season 1 - Update 20 (Mod Version 1.0.20)

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@CaptainX3 CaptainX3 released this 03 Jul 01:05
· 23 commits to 1-Main-Development since this release

To download this version of NSC3, scroll down to the bottom and click the Source code (zip) link.


July 2, 2025 - Season 1 - Update 20 (Mod Version 1.0.20)

New Save Game Is Not Required

  • Per community request, removed the restriction that forced you to use one of the two vanilla Bio shipsets when playing a Biological empire. You can now select any shipset you want.

  • Added appropriate Strike Cruiser modifiers to the Fleet Composition policy.

  • Removed a very outdated starbase point defense weapon that stopped much better weapons from being equipped by starbases.

  • Fixed a bug where the Starbase Primary Reactor was not being equipped on starbases properly.

  • Fixed a bug where the Strike Cruiser sections were not using the proper entity names, which could cause errors/problems with shipsets (This bug fix might also cause some shipset errors temporarily until the patches are updated with this change.)

  • Fixed a bug where the Bioship Defense Station & Fortress did not have models for the stations.

  • Fixed a bug where the increased power levels for vanilla Reactors were not being used by the game.

  • Fixed several bugs where some of the Progenitor Offspring versions of the Bioships were missing their hull models.


Click Here For Instructions On How To Manually Install NSC3