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Evercore v2.3.0

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@petthepetra petthepetra released this 13 Jan 03:10
· 5 commits to stable since this release
  • Implemented Meep's Smooth Springs, saving sprite space and improving visuals.
  • Added sideways spring functionality, with support for being placed on crumble blocks.
  • Added tile-based semisolid platforms (aka "jumpthroughs") as a default object.

These are features that a lot of mods implement anyways, so they're now included by default.

  • Updated layering system to be more powerful, with no limitations on the number of layers. (thanks meep and gonen!)
  • The layer variable is now stored per-object instead of per-type, allowing objects to change draw layering during runtime.
  • Reformatted and reorganized cartridge. In the PICO-8 editor the code is now sorted into tabs.
  • Updated example levels
  • Updated README
  • Fixed typo (thanks snek lol)