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Releases · CerebroCanibalus/Azorea-Mod
Azorea 1.4.11 for Minecraft 1.21.2/1.21.3
Azorea 1.4.11 — first public release (Minecraft 1.21.2 / 1.21.3).
True peer-to-peer multiplayer for Minecraft 1.21.2 and 1.21.3. Host your singleplayer world to a friend over the internet and connect the two machines directly — no account, no central server, no relay.
Highlights
- Direct P2P connection using TCP hole punching — no relay in the middle.
- Automatic NAT traversal: a port-forward you already have, then UPnP, NAT-PMP, PCP, and finally public IPv6.
- Accountless identity (
azorea_id), derived from your own keys — nothing is registered anywhere. - Signed invitations you can paste anywhere; no third party can quietly redirect them.
- LAN discovery out of the box — install on both machines and they see each other.
- Per-world access control: premium (checked against Mojang) or no-premium (checked by Azorea).
- No telemetry, no accounts, no third-party cryptography — the whole security model runs on primitives built into the JDK.
Requirements
- Minecraft 1.21.2 or 1.21.3
- NeoForge 21.2 or newer
Install
Drop v1_21_3-1.4.11.jar into your mods/ folder.
Notes
- This build targets the 1.21.2/1.21.3 API. The 1.21.1 build is a separate download.
- The experimental nametag overlay is not included in this build (it needs a render rework for 1.21.2+).
- There is no built-in relay yet. Hosting behind CGNAT without IPv6 needs a manual port-forward or a third-party relay.
Discord: https://discord.gg/pnDqUJY5e3 — Patreon: https://www.patreon.com/WinVic
Azorea 1.4.11 for Minecraft 1.21.1
Azorea 1.4.11 — first public release.
True peer-to-peer multiplayer for Minecraft 1.21.1. Host your singleplayer world to a friend over the internet and connect the two machines directly — no account, no central server, no relay.
Highlights
- Direct P2P connection using TCP hole punching — no relay in the middle.
- Automatic NAT traversal: a port-forward you already have, then UPnP, NAT-PMP, PCP, and finally public IPv6.
- Accountless identity (
azorea_id), derived from your own keys — nothing is registered anywhere. - Signed invitations you can paste anywhere; no third party can quietly redirect them.
- LAN discovery out of the box — install on both machines and they see each other.
- Per-world access control: premium (checked against Mojang) or no-premium (checked by Azorea).
- No telemetry, no accounts, no third-party cryptography — the whole security model runs on primitives built into the JDK.
Requirements
- Minecraft 1.21.1
- NeoForge 21.1.250 or newer
Install
Drop v1_21_1-1.4.11.jar into your mods/ folder.
Notes
- There is no built-in relay yet. Hosting behind CGNAT without IPv6 needs a manual port-forward or a third-party relay.
- See the README for the network limits and the full security model.
Discord: https://discord.gg/pnDqUJY5e3 — Patreon: https://www.patreon.com/WinVic