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GlowberryClient OV.2 — Cosmetics & Identity Overhaul

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@ChimeraAnt-DEV ChimeraAnt-DEV released this 10 Oct 07:33
· 545 commits to main since this release

GlowberryClient OV.2

The big one. Cosmetics moved off the resource pack and onto the game's native renderer,
Bedrock Optifine Mode shipped, voice chat went online, and the VIP Mod Menu got hardened.

🎨 Cosmetics — rebuilt natively

  • Cosmetics now render through the game's own player-render hook; the old resource-pack route is gone.
  • The cape is a 16-segment bone chain with real cloth fold (walk, jump, sway, flutter).
  • 100+ capes, 256 accessories and 18 animated 3D pets, built from authored Blockbench models.
  • Cape artwork is swapped onto the real skin texture via the engine's own image loader.
  • Preview is sharper: alpha cutout, depth-correct occlusion and 2x supersampling.
  • Share your cape, hat and pet with other GlowberryClient users — LAN, relay, or a manual peer.

🟣 Bedrock Optifine Mode

  • New Settings card with per-item toggles and launch wiring.
  • Classic black Optifine cape with the "OF" monogram applied by default.

🔊 Proximity voice chat

  • LAN voice, plus a standalone Go relay server for internet play.
  • Public and private channels with shareable join codes, a live directory and a pixel mic meter.
  • Opus codec, jitter buffer, token auth and IP/device bans.

🎮 VIP Mod Menu & Replay

  • Bind-driven VIP Mod Menu with controller and keyboard layouts, hardened against crashes.
  • Record, review, trim, stitch and share clips without leaving your world.

⚡ Fixes

  • Fixed the GlossHook linker-init crash.
  • Fixed dead cosmetics JNI exports so native cosmetics actually load.
  • Fixed the Enter-in-chat crash.
  • Fixed preloader load order and missing signature rules.
  • Fixed the "clicking Modules crashes" VIP grid bug.

🧹 Housekeeping

  • Removed the news feature; reworked the Launch tab (docked controls, live hero preview).