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Drakan PC 0.1.3
Drakan PC 0.1.3 (2026-11-05)
Game
Fixed
- Fix multiplayer movement and pickups and clarify campaign activation (3f2fb87)
- Prevent multiplayer sender jumps and restore control after joining (47c5747)
Performance
- Share queued geometry work at frame boundaries (5c6e296)
Changed
- Apply display settings before title and loading draws (8c24eef)
- Apply configured layout at the first title artwork draw (0892bc1)
- Restore native bow controls and add camera-directed targeting (d28a8b8)
- Require real campaign loads and completed transitions in OotF harness (e5fcb14)
- Update formats for OotF exits, player references and motion retargeting (c7ff8f2)
- Retarget multiplayer character motion and correct hit voices and targets (b4edd33)
- Fix runtime regressions and localize modern game menus (7b88809)
- Allow default bow attacks during native running jumps (6e25bfc)
- Allow native melee hits against remote NPC avatars in both filter branches (68a9553)
- Reject campaign runs that watchdog after gaining control (ee067a9)
- Fix co-op position replay and inventory facing (f67c0b4)
- Fix subtitle spacing and accented font rendering (d594e71)
- Fix sky occlusion and duplicate character shadows (b933128)
- Distinguish isolated OotF ending tests from campaign completion (98f73bc)
- Keep keyboard movement from pitching the bow sight camera (82fd8df)
- Preserve failed campaign run evidence during harness reanalysis (dbbaaca)
- Bind OotF currents to source volumes without native dust companions (a742450)
- Advance formats sequence header documentation (a8bce96)
- Fix imported display-list packing and record native visual checks (7312726)
- Add bounded native starting-inventory diagnostics (1eafecf)
- Keep bow sight aiming stable while running, jumping and firing (63fcf1a)
- Restore imported cinematic actors and record lifecycle checks (982d698)
- Report native carried inventory independently of screen state (c034c34)
- Preserve equipped bow ownership when replacing its saved item (bf9f41e)
- Fix OotF starting loadout and record earned inventory checks (7d6a63d)
- Restore imported cinematic room geometry through native draw lists (c06399e)
- Prepare native reload when replacing an idle equipped bow (b0b5c99)
- Update cinematic presentation status and preserve failed weapon probe (e10657b)
- Keep OotF prop regeneration compatible with earned campaign saves (71b2eb0)
- Fix imported object rotation encoding and document native loader semantics (87402f5)
- Preserve authored sphere collisions when upgrading imported prop models (72087eb)
- Keep original OotF weapons free of inherited skill restrictions (6b817a6)
- Restore OotF quiver projectile references and record native bow blockers (09f5c3e)
- Restore imported melee weapon rendering with authored collision bounds (09e52fb)
- Preserve imported explosion radius defaults and conversion evidence (5aef6a9)
- Fix imported rigid bow lifecycle and verify running airborne shots (b81ec8f)
- Restore visible imported Long Bow in native shooting poses (e6c91d5)
- Use original per-bow aiming cone and range from converted packs (cf2dea4)
- Fix imported terrain holes blocking ordinary cellar progression (d2144b5)
- Update formats and document native terrain collision triangle queries (c4955b9)
- Retain terrain collision conversion when shading is disabled (f086cb7)
- Improve ray rendering, readback performance and scene lifetime (4325f13)
Editor
Fixed
- Fix multiplayer movement and pickups and clarify campaign activation (3f2fb87)
Changed
- Improve combat rendering, input, multiplayer and editor integration (8ae9614)
Save Editor
Changed
- Render save inventory and item catalog with disc artwork (547594f)
- Distinguish empty save inventories and reject unsupported additions early (2f41e85)
- Keep original item counts out of pending replacement exports (af9f016)
- Edit pending inventory additions before exporting a save (639b151)
- Edit pending save-item replacement counts before export (327679d)
Windows installer for the Drakan: The Ancients' Gates PC port.
This refresh includes the updated level/mod editor and standalone save editor, landscape sculpting and painting,
campaign packs with separate saves, and custom multiplayer modes. Arena play tests now use the map's offered custom
mode, and match results retain the server's end reason when the last opponent leaves. The builder includes the
corresponding runtime source; rebuild your game to use the runtime changes.
You need your own disc image of the PAL release (SCES-500.06). The download contains source code, build scripts
and build tools only: run DrakanPC-Setup.exe, pick your .iso, and the game is built on your PC (one to two hours
the first time). No game files are included or downloaded.
DrakanPC-Setup.exe: guided installer (bundles PowerShell, Python and the prebuilt recompiler).DrakanPC-Builder.zip: the same builder as a zip, for people who already have PowerShell 7, Python 3.11+ and Git.DrakanEditor-Setup.exe/DrakanEditor-Portable.zip: the level and mod editor.DrakanSaveEditor-Setup.exe/
DrakanSaveEditor-Portable.zip: the save editor. They read your own disc image and saves; no game data is included.- Browser version: tick it in the installer (needs WSL with Ubuntu), then play it with
Play-Browser.cmdor on the
browser player page.
See the README for requirements, controls and the legal notice.