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Remove stim values from cheeseburgers etc. #35870

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merged 1 commit into from
Dec 5, 2019

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Kodiologist
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@Kodiologist Kodiologist commented Dec 5, 2019

Summary

Summary: None

Purpose of change

#31723 removed stim values from non-stimulant drinks, but there are still a lot of non-drug comestibles that have stim values, like cheeseburgers, so I'm proposing removing those, too.

I agree with Kevin that mere sugary foods shouldn't get stim values. (In fact, https://en.wikipedia.org/wiki/Sugar_high is a redirect to "List of common misconceptions".) Some of these items aren't even sugary, like cheese. Chocolate contains caffiene, but the actual concentration in chocolate-containing foods is quite low in anything except dark chocolate, and I assume that all of the chocolate items currently in the game are meant to represent milk chocolate etc., since they don't specify dark.

"container": "box_small",
"comestible_type": "FOOD",
"symbol": "%",
"quench": -2,
"healthy": -2,
"calories": 200,
"description": "Crunchy sugar in chocolate capsules. Legal and stimmy.",
"description": "Crunchy sugar in chocolate capsules. Legal and tasty.",
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"Legal" sounds even weirder now than it did before. Here's my suggestion:

Suggested change
"description": "Crunchy sugar in chocolate capsules. Legal and tasty.",
"description": "Crunchy sugar in chocolate capsules. The malt gives them a distinct, yet delicious flavor.",

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I interpreted it as a joke on the use of the word "capsule", but you have a point. I've rebased in your suggestion.

@ZhilkinSerg ZhilkinSerg added [JSON] Changes (can be) made in JSON Items: Food / Vitamins Comestibles and drinks Game: Balance Balancing of (existing) in-game features. labels Dec 5, 2019
@ZhilkinSerg ZhilkinSerg merged commit baeea93 into CleverRaven:master Dec 5, 2019
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