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Adds font fallback support for map and overmap fonts #37503

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merged 1 commit into from Jan 29, 2020

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Qrox
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@Qrox Qrox commented Jan 29, 2020

Summary

SUMMARY: None

Purpose of change

Closes #37489. I though that all symbols in mainline are ascii ones, but didn't consider mods which can specify unicode symbols.

Describe the solution

Use FontFallbackList to load map and overmap fonts.

Testing

Changed fonts.json and game loaded without problem.

@ifreund ifreund added <Bugfix> This is a fix for a bug (or closes open issue) Info / User Interface Game - player communication, menus, etc. [C++] Changes (can be) made in C++. Previously named `Code` labels Jan 29, 2020
@ZhilkinSerg ZhilkinSerg merged commit dce9f61 into CleverRaven:master Jan 29, 2020
@Qrox Qrox deleted the font-fallback branch January 30, 2020 02:08
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<Bugfix> This is a fix for a bug (or closes open issue) [C++] Changes (can be) made in C++. Previously named `Code` Info / User Interface Game - player communication, menus, etc.
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Font fallback support is incomplete
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