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Lower on_dodge argument to 5 for boomer bile. #37613

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merged 1 commit into from Feb 3, 2020
Merged

Lower on_dodge argument to 5 for boomer bile. #37613

merged 1 commit into from Feb 3, 2020

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arijust
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@arijust arijust commented Feb 1, 2020

Summary

SUMMARY: Bugfixes "Lower on_dodge argument to 5 for boomer bile spit."

Purpose of change

Close #36765

Describe the solution

Just does what it written on tin.

Describe alternatives you've considered

It could need some further tweaks, if these changes are insufficient.

@Brian-Otten
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If i'm understanding this right, it makes the bile easier to dodge, and thus less useful for training.
This might make zombie bile slightly too easy to dodge and make them ineffective zombies. This could do with an ingame test.

In the future we might want some way for certain actions to give no experience, if they are in places particularly suitable for experience exploits and removing skill gain on that action not being a large loss.

@esotericist
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If i'm understanding this right, it makes the bile easier to dodge, and thus less useful for training.
This might make zombie bile slightly too easy to dodge and make them ineffective zombies. This could do with an ingame test.

In the future we might want some way for certain actions to give no experience, if they are in places particularly suitable for experience exploits and removing skill gain on that action not being a large loss.

our currently penciled in plan for crafting is diminishing returns for only crafting a small number of things (instead of doing a lot of different things and thus actually pushing your boundaries)

doing something like that for combat might be possible, but I don't know how that would work out.

@ifreund ifreund added <Bugfix> This is a fix for a bug (or closes open issue) Monsters Monsters both friendly and unfriendly. [C++] Changes (can be) made in C++. Previously named `Code` labels Feb 1, 2020
@ZhilkinSerg ZhilkinSerg merged commit 0f8c9e1 into CleverRaven:master Feb 3, 2020
@arijust arijust deleted the boomer_nerf branch February 4, 2020 00:16
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<Bugfix> This is a fix for a bug (or closes open issue) [C++] Changes (can be) made in C++. Previously named `Code` Monsters Monsters both friendly and unfriendly.
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Big balance breaking bug: Train dodge using boomers up to the 11th level
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