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Beta 1.4.5
Minor Fixes/Adjustments
- Slowdown and crash after long play. The game kept every texture it had ever loaded in graphics memory, even
after the game had let go of them. On graphics cards with little memory this slowly made the game slower and could
end with a crash ("vkQueueSubmit failed" in the log), sometimes taking the desktop with it. Textures the game has
freed or replaced are now released. - Confusing resolution in the log. The log's first lines showed the settings from before the start screen, so a
resolution changed there looked like it was ignored. The resolution line is now written once, after you press
Play, and the two settings lines say "at start" and "chosen on the start screen".
If you built the game with Beta 1.3 or 1.4
Nothing to do: your build, saves, settings and shader cache stay valid.