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chore(test): refactor build-system test #87
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… and remove code block fences
…itemapStructureHandler
Caution Review failedThe pull request is closed. Warning There were issues while running some tools. Please review the errors and either fix the tool’s configuration or disable the tool if it’s a critical failure. 🔧 eslint
backend/src/build-system/__tests__/test-generate-doc.spec.tsOops! Something went wrong! :( ESLint: 8.57.1 ESLint couldn't find the plugin "eslint-plugin-prettier". (The package "eslint-plugin-prettier" was not found when loaded as a Node module from the directory "/backend".) It's likely that the plugin isn't installed correctly. Try reinstalling by running the following:
The plugin "eslint-plugin-prettier" was referenced from the config file in "backend/.eslintrc.js". If you still can't figure out the problem, please stop by https://eslint.org/chat/help to chat with the team. WalkthroughThis pull request introduces comprehensive modifications across multiple files in the backend build system, focusing on standardizing model interaction, response handling, and build sequence execution. The changes primarily involve updating how chat models are invoked, processing model responses, and refining utility functions for string manipulation and JSON extraction. A new handler for Level 2 UX Sitemap Structure has been added, and several existing handlers have been updated to use consistent methods for generating and processing content. Changes
Sequence DiagramsequenceDiagram
participant Context as BuilderContext
participant Handler as BuildHandler
participant ModelProvider as ModelProvider
participant Utilities as StringUtilities
Context->>Handler: run()
Handler->>ModelProvider: chatSync(messages)
ModelProvider-->>Handler: model response
Handler->>Utilities: formatResponse(response)
Utilities-->>Handler: processed content
Handler->>Context: return BuildResult
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Summary by CodeRabbit
Based on the comprehensive summary of changes, here are the release notes:
Release Notes
Test Improvements
Build System Enhancements
Model Interaction Changes
Embedding and Server Modifications
Code Quality