Skip to content

alpha-testing-00005

Pre-release
Pre-release

Choose a tag to compare

@Coelacanthiform Coelacanthiform released this 25 Nov 19:44
· 454 commits to main since this release
7755aa1

Vibe coding update.

  • Idle Conversation Trigger now works. NPCs will sometimes fire off a line to simulate small talk.
  • Added flags to events. This is currently only used for Idle Conversation, but can be expanded in the future.
  • When an event with the Idle_only flag is triggered the prompt handed to the AI is given no context other than "X person starts an idle conversation to pass the time". So far this seems to work well to generate random small talk sentences.
  • Cooldown of the Idle Conversation trigger down from 10 minutes to 4 (but it didn't work before at all). Subject to change, maybe somewhere in between is better.
  • Added some protected calls into talker_game_queries.script. I don't really know what I'm doing but I was running into nil errors while working on Idle Conversation and the changes don't seem to have broken anything.
  • Probably broke something anyway along the way