Repository navigation
alpha-testing-00017
Pre-release
Pre-release
·
314 commits
to main
since this release
- New dialogue trigger: Sleep: Fires when sleeping if there are NPCs nearby. 3 second delay to hopefully show the dialogue after the fade-to-black (the event is written as "wakes up after X hours of sleep").
- New dialogue trigger: Injury: Fires when player gets hit and is at below 40% health. 90 second cooldown to prevent spam.
- Added sleep checks to Emission and Idle Conversation scripts. Mod should now be compatible with Sleep Timelapse without weird interactions.
- Attempted to add information about new levels from the New Levels mod to locations.lua. Not tested.