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alpha-testing-00017

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@Coelacanthiform Coelacanthiform released this 17 Dec 23:31
· 314 commits to main since this release
0862308
  • New dialogue trigger: Sleep: Fires when sleeping if there are NPCs nearby. 3 second delay to hopefully show the dialogue after the fade-to-black (the event is written as "wakes up after X hours of sleep").
  • New dialogue trigger: Injury: Fires when player gets hit and is at below 40% health. 90 second cooldown to prevent spam.
  • Added sleep checks to Emission and Idle Conversation scripts. Mod should now be compatible with Sleep Timelapse without weird interactions.
  • Attempted to add information about new levels from the New Levels mod to locations.lua. Not tested.