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alpha-testing-00025
Pre-release
Pre-release
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101 commits
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Changelog
- New attempt at discouraging the AI from using action descriptions like
*chuckles*or*takes a shot of vodka* - Added MCM option to exclude those instructions from the prompt if you like the AI using action descriptions
- Added a more robust system for character info in the event log, allowing Monster and Zombie NPCs to be logged with just faction (e.g., "a Dog (Monster)") in all the events they could trigger, reducing clutter and removing any instances of NPCs referring to the rank or reputation of a Zombie or Monster
- Added dialogue trigger for equipping artifacts to the belt
- Added filtering to exclude certain junk events from memory compression (artifact interaction, anomaly interaction, weapon jamming, reloading). This should prevent memory store pollution, although might make medium-term context slightly less accurate.