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v1.7
Gameplay:
- Rearranged all rooms and doors. Now not all external rooms can be vented, but the 3 2x2 rooms that are not medical system rooms can be vented, and more convenient for B and C's crew to walk in the early game.
- Square B now has Clone Bay instead of Medbay and 8 drone parts instead of 6.
- Square C now starts with Mantis in Pilot and Slug in Engines.
Misc:
- Less custom images used. Not as aesthetic, but I want to save on file size.
- 'count' value of weaponList and DroneList now match weaponSlots and droneSlots; for future-proofing starting weapon/drone changes.
- Rooms are now numbered by alphabetical order (except Medbay which has the same number as Clone Bay), for future-proofing, making it easy to spot discrepancies.
- Removed unnecessary crew limit defines in hyperspace.xml.append.
- Updated metadata and README to reflect changes.
Download this instead of the source code below (I forgot to add some changes): SquareCruiser.zip