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Releases: CommunistMountain/SquareCruiser

v1.8

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@CommunistMountain CommunistMountain released this 24 Oct 06:22

Swapped Slug and Mantis on Square C.

Download SquareCruiser.zip. DO NOT DOWNLOAD THE SOURCE CODE

v1.7.2

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@CommunistMountain CommunistMountain released this 22 Sep 15:06

Square B and Square C now use Square A's cloak and shield image (no functional change, just reduces filesize for users)

Download SquareCruiser.zip. DO NOT DOWNLOAD THE SOURCE CODE

v1.7

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@CommunistMountain CommunistMountain released this 11 Sep 11:15

Gameplay:

  1. Rearranged all rooms and doors. Now not all external rooms can be vented, but the 3 2x2 rooms that are not medical system rooms can be vented, and more convenient for B and C's crew to walk in the early game.
  2. Square B now has Clone Bay instead of Medbay and 8 drone parts instead of 6.
  3. Square C now starts with Mantis in Pilot and Slug in Engines.

Misc:

  1. Less custom images used. Not as aesthetic, but I want to save on file size.
  2. 'count' value of weaponList and DroneList now match weaponSlots and droneSlots; for future-proofing starting weapon/drone changes.
  3. Rooms are now numbered by alphabetical order (except Medbay which has the same number as Clone Bay), for future-proofing, making it easy to spot discrepancies.
  4. Removed unnecessary crew limit defines in hyperspace.xml.append.
  5. Updated metadata and README to reflect changes.

Download this instead of the source code below (I forgot to add some changes): SquareCruiser.zip

v1.6

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@CommunistMountain CommunistMountain released this 03 Sep 05:24

Square B: decreased Reactor from 7 to 6, removed Shields, replaced System Repair Drone and Hull Repair Drone with Anti-Combat Drone and Defense Drone 1, added Hacking lvl 1, added Defense Scrambler and Long-Ranged Scanners augments, increased Drone Parts from 3 to 6.

Square C: increased Mind Control lvl from 1 to 2.

SquareCruiser.zip

v1.5

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@CommunistMountain CommunistMountain released this 02 Sep 09:47

All ships made easier.
Square A: Added Lifeform Scanner and Stealth Weapons augments.
Square B: Added Hull Repair.
Square C: Engines level from 1 to 4, Piloting level from 1 to 2, Reactor from 6 to 7.

SquareCruiser.zip

v1.4.2

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@CommunistMountain CommunistMountain released this 01 Sep 14:45

Square A: Burst Laser 1 replaced with Charge Laser

SquareCruiser.zip

v1.4.1

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@CommunistMountain CommunistMountain released this 01 Sep 12:50

Square A: Reactor from 6 to 7

SquareCruiser.zip

v1.4

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@CommunistMountain CommunistMountain released this 30 Aug 11:32
  1. Changed ship default names and descriptions.
  2. Medbay now has an occupied space, like other vanilla ships with 4-tile Medbays.
  3. Square A: Removed Sensors, Reactor decreased from 7 to 6, Weapon Control level increased from 2 to 4, weapons changed from Burst Laser 2 to Burst Laser 1 and Fire Beam, added Cloaking.
  4. Square B: Removed Backup Battery, Reactor increased from 3 to 7, Drone Control level increased from 4 to 5.
  5. Square C: Removed Clone Bay, removed Crystal crew, decreased Engine level from 2 to 1, increased Teleporter level from 1 to 3, increased Reactor from 5 to 6, added Mind Control, added Reconstructive Teleport augment.

SquareCruiser.zip

v1.3

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@CommunistMountain CommunistMountain released this 12 Nov 17:39

Changes from 1.2.1 to 1.3:

  1. Removed references to the bug (resolved by having starting drone parts be equal or more than number of starting drone blueprints; strange that having less will delete drone blueprints on restart...)
  2. Square B: Drone Parts from 2 to 3, Backup Battery Level 1 to 2, Reactor from 5 to 3
  3. Updated metadata.xml to reflect changes

SquareCruiser.zip

v1.2.1

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@CommunistMountain CommunistMountain released this 12 Nov 08:52

Changes from 1.2 to 1.2.1:

  1. Mentioned the known bug of the disappearing System Repair Drone in metadata.xml
  2. Changed the “count” values for weaponList and droneList of all ships to match vanilla ships (does not seem to do anything, but may mitigate bugs in the future)

SquareCruiser.zip