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Releases: CommunistMountain/SquareCruiser
Release list
v1.8
v1.7.2
Square B and Square C now use Square A's cloak and shield image (no functional change, just reduces filesize for users)
Download SquareCruiser.zip. DO NOT DOWNLOAD THE SOURCE CODE
v1.7
Gameplay:
- Rearranged all rooms and doors. Now not all external rooms can be vented, but the 3 2x2 rooms that are not medical system rooms can be vented, and more convenient for B and C's crew to walk in the early game.
- Square B now has Clone Bay instead of Medbay and 8 drone parts instead of 6.
- Square C now starts with Mantis in Pilot and Slug in Engines.
Misc:
- Less custom images used. Not as aesthetic, but I want to save on file size.
- 'count' value of weaponList and DroneList now match weaponSlots and droneSlots; for future-proofing starting weapon/drone changes.
- Rooms are now numbered by alphabetical order (except Medbay which has the same number as Clone Bay), for future-proofing, making it easy to spot discrepancies.
- Removed unnecessary crew limit defines in hyperspace.xml.append.
- Updated metadata and README to reflect changes.
Download this instead of the source code below (I forgot to add some changes): SquareCruiser.zip
v1.6
Square B: decreased Reactor from 7 to 6, removed Shields, replaced System Repair Drone and Hull Repair Drone with Anti-Combat Drone and Defense Drone 1, added Hacking lvl 1, added Defense Scrambler and Long-Ranged Scanners augments, increased Drone Parts from 3 to 6.
Square C: increased Mind Control lvl from 1 to 2.
v1.5
All ships made easier.
Square A: Added Lifeform Scanner and Stealth Weapons augments.
Square B: Added Hull Repair.
Square C: Engines level from 1 to 4, Piloting level from 1 to 2, Reactor from 6 to 7.
v1.4.2
Square A: Burst Laser 1 replaced with Charge Laser
v1.4.1
Square A: Reactor from 6 to 7
v1.4
- Changed ship default names and descriptions.
- Medbay now has an occupied space, like other vanilla ships with 4-tile Medbays.
- Square A: Removed Sensors, Reactor decreased from 7 to 6, Weapon Control level increased from 2 to 4, weapons changed from Burst Laser 2 to Burst Laser 1 and Fire Beam, added Cloaking.
- Square B: Removed Backup Battery, Reactor increased from 3 to 7, Drone Control level increased from 4 to 5.
- Square C: Removed Clone Bay, removed Crystal crew, decreased Engine level from 2 to 1, increased Teleporter level from 1 to 3, increased Reactor from 5 to 6, added Mind Control, added Reconstructive Teleport augment.
v1.3
Changes from 1.2.1 to 1.3:
- Removed references to the bug (resolved by having starting drone parts be equal or more than number of starting drone blueprints; strange that having less will delete drone blueprints on restart...)
- Square B: Drone Parts from 2 to 3, Backup Battery Level 1 to 2, Reactor from 5 to 3
- Updated metadata.xml to reflect changes
v1.2.1
Changes from 1.2 to 1.2.1:
- Mentioned the known bug of the disappearing System Repair Drone in metadata.xml
- Changed the “count” values for weaponList and droneList of all ships to match vanilla ships (does not seem to do anything, but may mitigate bugs in the future)