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Releases · ControlFlexMC/control-flex
0.8.9-beta.3
Control Flex 0.8.9-beta.3
Features:
- Delay and long-hold trigger tiers — DELAY_PRESS / DELAY_HOLD / LONG_HOLD on a new global
delayPressMsboundary (tap = dodge, hold = crawl, no flicker on a short tap) delete_textaction replaces the virtual backspace key — deletes from the focused field without tripping mods bound to Backspace; profiles migrate to v6- Backports — MC 1.19.2 / 1.18.2 / 1.16.5 / 1.12.2 / 1.10.2 / 1.8.9 / 1.7.10
Fixes:
- hold-to-open mod menus (Effortless Building, MineMenu) no longer flicker shut when a GUI opens
- 1.12.2: mixin tolerance restored — packs with another MixinTweaker (All the Mods 3, Enigmatica 2, Omnifactory) boot again; the mod no longer goes silently unmixed
- OSK: keycap labels sized from the keycap cell (legible on phone landscape); the card draws above modal hosts like the radial Edit Slot
0.8.9-beta.1
Control Flex 0.8.9-beta.1
Features:
- On-Screen Keyboard on every screen — QWERTY / A–Z, 3 or 4 rows
- Quick Text and sent history in ChatScreen
- Android support — ZalithLauncher2 > 2.7, FoldCraftLauncher >= 1.3.4.0 (MojoLauncher / Amethyst need their next release)
- Backports — MC 1.19.2 / 1.18.2 / 1.16.5 / 1.12.2
Fixes:
- fix #9: PS4/PS5 glyphs and button names now follow the last connected pad
- fix #10: one-shot jump presses stay held through the swim-up in water
Tuning:
- On-Screen Keyboard is on by default, on a four-row QWERTY board
- Profiles migrate to v5; chat and backspace defaults are seeded only into empty slots