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v0.0.3
AE2 Federation 0.0.3 (alpha)
Minecraft 1.21.1 · NeoForge · AE2 19.2.9+ · LDLib2 2.2.34+. Install on both client and server.
Upgrading from 0.0.2: ME power is now shared both ways. An enabled ME power rule between two networks, in
either direction, joins them in one energy pool, as Quartz Fibers do; a one-way supply rule from 0.0.2 now shares
in both directions. Switch the pair's energy off if you do not want that.
Remote autocrafting now works in game
- With a Crafting permission, the target network's own ME terminals, crafting monitors and automation list what the source network can craft, and can request it there.
- The source network crafts the request with its own patterns, crafting CPUs and materials. The result arrives in the target network, where the waiting crafting CPU takes it.
- If the source network lacks materials or a free crafting CPU, the target's job waits and is tried again, as with an AE2 Crafting Emitter. Cancelling the target's job cancels the source network's job, and its materials are returned.
- Requests follow chains of Crafting permissions: A can get what C crafts through B (A from B, B from C), with no permission between A and C. Crafting permissions still cannot form a loop.
- The target network's own patterns keep priority. Extra output (one log makes four planks) stays with the source network.
- A running remote job survives a server restart.
- The source network needs its own patterns and crafting CPU to offer crafting.
Energy sharing
- ME power is shared like Quartz Fibers: one switch per pair, mutual and transitive across every network the pool reaches.
- The topology draws a shared pair's link as a Quartz Fiber.
Domain workspace (Router / Bridge)
- Select an Endpoint on the topology like a network. Its panel shows the map or 3D view of the network it sits on, its modes, face and return binding, its owner and the patterns mapped to it, and opens its owner's mappings. The separate diagnostics page is gone.
- A switched-off rule leaves the topology instead of being struck through.
- Press a link (dashed or solid) to select its pair. Dragging and zooming work over cards and labels too.
- Related domains' cards have dashed outlines all round and show their networks' status.
- The tab rail's background ends under its last tab.
World highlight
- Highlighted blocks are drawn over everything, including blocks, fluids and rain, with thicker lines over a dark halo that scale with the window. In 0.0.2, rain could hide them.
Fixes and other changes
- Placing a block beside a Federation Domain no longer cuts its links. Domains stand like AE2 Grids, and a network placed across chunk borders gets one network identity.
- Storage, crafting and energy checks do much less work per operation, and the Domain screen rebuilds its data at most every 5 ticks.
Full Changelog: v0.0.2...v0.0.3