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SHMUP Final - Ryan Zhang
Game Project: 206 Shmup Project
Creator: Ryan Zhang
Version: 1.3
Date: 12/17/2024
New features
- Implemented logic for scoring.
- Added UI to show player lives and score.
- Implemented some variation between the player's focused and unfocused shot types.
- Implemented final boss.
- Added game over and game win score screen.
Fixes
- Fixed game crashing and freezing when trying to restart.
Improvements (of existing features)
- Tuned enemy HP values to fit better with the new shot.
- Gave the homing shots some more spread to increase the consistency.
Known Bugs
- NullReferenceException thrown when restarting, shouldn't affect gameplay in any way.
Other Notes
SHMUP Checkpoint 3 - Ryan Zhang
Game Project: 206 Shmup Project
Creator: Ryan Zhang
Version: 1.2
Date: 12/3/2024
New features
- Added different enemy shooting behaviors.
- Added enemy sprite.
- Added enemy movement.
- Added random enemy spawning.
- Incorporated autonomous agent behaviors for bullets.
- Added homing bullets for the player's unfocused shot.
- Player flashes and is invincible for a short time when hit.
Fixes
- Fixed object pooling issues with naming (prefabs and their clones were counted separately previously)
- Fixed object pooling allocation issues with the first enemy allocated.
Improvements (of existing features)
Known Bugs
- No known bugs
Other Notes
SHMUP Checkpoint 2 - Ryan Zhang
Game Project: 206 Shmup Project
Creator: Ryan Zhang
Version: 1.1
Date: 11/19/2024
New features
- Created custom physics system
- Created player input and movement logic.
- Player and enemies take damage.
- Player and enemies shoot bullets.
- Handled logic when objects hit the camera edge.
Fixes
- None
Improvements (of existing features)
Known Bugs
- No known bugs
Other Notes
SHMUP Checkpoint 1 - Ryan Zhang
First checkpoint of Shmup project.
Repository set up with github pages build.