Popular repositories Loading
-
URP_BlitRenderFeature
URP_BlitRenderFeature PublicBlit Render Feature for Universal RP's Forward Renderer. Set specific source/destination via camera source, ID string or RenderTexture asset. Also options for _InverseView matrix and _CameraNormals…
-
URP_ShaderGraphCustomLighting
URP_ShaderGraphCustomLighting PublicSome custom lighting functions/sub-graphs for Shader Graph, Universal Render Pipeline
-
URP_ShaderCodeTemplates
URP_ShaderCodeTemplates PublicA few shader code templates/examples for Unity, Universal Render Pipeline (URP v10 / Unity 2020.3). ShaderLab & HLSL.
-
ShaderGraphVariables
ShaderGraphVariables PublicAdds 'Register Variable' and 'Get Variable' nodes to Shader Graph, allowing you to link sections of a graph without connection wires. <3
-
URP_WatercolourShaders
URP_WatercolourShaders PublicA few experiments with watercolour-like shader effects made using Shader Graph. Unity 2020.1.2f1, URP 8.2.0
-
BakeShader
BakeShader PublicUnity editor tool for baking shaders to textures. Texture2D, Texture3D, Flipbook, or MeshRenderer (uses model UV)
If the problem persists, check the GitHub status page or contact support.