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InGameInfoXML-1.20.1-2.8.2.95

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@DF11ZomGraves DF11ZomGraves released this 20 Mar 15:57
· 52 commits to master since this release

InGameInfo XML 2.8.2.95, Beta, 2025/3/20

Required Forge 47.3.0 and higher

  1. Support 1.18.2 and 1.20.1.

  2. Add server seed option to config file. Can calculate slime chunks if InGameInfo XML NOT INSTALLED on the server.

  3. Add {absorption} tag.

  4. Add {mouseoverisblock} tag.

  5. Show error message to chat when attempt to load XML file with syntax errors.

  6. Ranged weapons (bows, crossbows) now calculate the following number of arrows:

    • Normal arrow
    • spectral arrow
    • tipped arrow
  7. After the effect exceeds level 4, the level can still be displayed, but when the level is greater than a certain value, it is displayed with numbers instead of Roman numerals.

  8. Removed {eating} tag.

  9. Add Numeric Amplifier option to config file.

  10. Use "/igi alignment get " and "/igi alignment set x y" to get/set alignment.

  11. Use "/igi setseed " to modify server seed(This does not affect server seed).

  12. Use keybings to reload (default: F12).

  13. Effect icons of other mods can displayed correctly.

  14. Show version and keybingds in the chat when entering world.

  15. Increase maximum effect index to 48.

  16. {dimension} tag now returns unique ID of player's current dimension.

  17. {mouseoverid} tag only returns entity ID.

  18. Remove the option to replace F3 debugging information

  19. Remove the following tags, which are not supported:

    • worldsize
    • worldsizemb
    • dimensionid
    • biomeid
    • humidity
    • mouseovermetadata
    • mouseoverpowerinput

Known issues (Due to technical issues that cannot be resolved)

  1. Function do not work.

  2. Actual light level are wrong.

  3. Vanilla effect overlay cannot hide.

  4. The following tags are temporarily unavailable:

    • worldname
    • nextweatherchange
    • resourcepack
    • pingicon
    • nearbyplayericon