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v1.3.0 Updated overlay
Import new features from GGXXACPR_Overlay version 2.3.0 and some bugfixes.
New features:
- Add visualization for Sol's clean hit boxes, Dizzy's fish lasers and Potemkin's Slide Head.
- Render boxes for proximity based moves (Faust's hack n' slash, Potemkin's Hammer fall and different projectiles).
- Add new frame types to frame meter (techable hitstun and knocked down hitstun).
- Frame meter now displays number of frames for a consecutive frame type.
- Add hitstun decay and untech time meters. See here for more info on how they work.
- Add options to disable in-game HUD and background. Can be accessed from the mod menu under Overlay tab.
- Add additional hot keys to toggle the overlay and it's components as well as a hotkey to pause the game and step frame-by-frame.
- Added many settings relating to the overlay to settings.ini. Includes new hotkeys, colors for different overlay elements (hitboxes, frame meter) and more. It is recommended to use the newly provided settings.ini file, although the mod will work with the old one as well.
Bug fixes: