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1.5.0
Additions:
- Added support for the new utility slot, which is accessible like a normal inventory slot
- Added the status text UI (like oxygen level critical) to the VR interface
- Added a fog quality option
- Added audible item shaking on certain supported items
Changes:
- Changed rendering to Single Pass Instanced, this will break a lot of mods
- Entrance teleports now behave the same as vanilla when determining your looking direction
- Motion blur has been disabled and cannot be enabled while in VR
- Removed
TypeLoadExceptionFixerdependency, fixing some issues with UnityExplorer - Removed toggle sprint option as this is now a vanilla setting
- Reverted the vignette shader back to the built-in one, which doesn't look as good but still functions normally for now
- Spectators can no longer experience the underwater effect
- Made some visual changes to some assets
Removals:
- Removed dynamic resolution support as it doesn't seem to function properly with SPI rendering
- Removed the ladder climb interaction for now until a better replacement is ready
Fixes:
- Fixed smooth camera having jarring motion after player teleports
- Fixed nutcrackers following spectators after kicking them
- Fixed loading screen partially covering the custom camera