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v0.1-alpha

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@DamnDam DamnDam released this 29 May 17:30
  • Asynchronous operation
  • Better tolerance for Game Launch (ex: UPlay WATCH_DOGS process stops and then starts again)
  • LaunchCommand is optional (you can use DetachedCommand from Sunshine)
  • Optional Launch Timeout
  • Set Game to Foreground
  • Kill Game before Exit if Closing does not work
  • Close handler is now async (fixes never able to gracefully close game)