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bdk_addon

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The Blender addon for the BDK (Blender Development Kit) project.

The BDK allows users to use a custom build of Blender as a game level authoring tool for games derived from the Unreal 2 engine.

This project is currently in active development towards a first beta release. If you want to partake in the beta, contact colin.basnett on Discord.

Features

  • Powerful procedural terrain sculpting and painting functionality.
  • Unreal Materials recreated with Blender's material node system (e.g., Combiners, TexOscillators etc.)
  • Create, texture, and build level geometry with BSP brushes directly in Blender.
  • All game/mod assets exported to easy-to-use asset libraries, allowing for drag & drop placement of static meshes.
  • Copy & paste Unreal objects (static meshes, terrain etc.) between the Blender (BDK) and the Unreal 2 SDK using T3D serialization.
  • Even more to come!

Related Projects

  • bdk-blender - Custom fork of Blender that adds native functionality necessary for the functioning of the BDK.
  • UEViewer - Custom fork of UEViewer that exports more data
  • io_scene_psk_psa - Blender addon used for importing PSKs into Blender
  • t3d-python

PyPi version PyPI pyversions

More information will be forthcoming as development continues.

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Blender addon for the Blender Development Kit, a project that makes Blender a viable level editor for games running on Unreal Engine 2

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