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Releases: DarthSully/Tony-Hawk-Slop-Skater
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v0.30
First release of the PS Vita port of Tony Hawk's Pro Skater (build t32).
You need your own disc image (Tony Hawk's Pro Skater USA, raw .bin) and ur0:data/libshacccg.suprx (ShaRKBR33D). No game data is included.
Install:
- Install
thps.vpkwith VitaShell. - Copy your disc image to
ux0:data/THPS/thps1.bin. - Start it. The first start extracts the game files (~630 MB), sorts them and compiles shaders; it takes a few minutes once.
Features: native 3D renderer with widescreen 960x544, perspective-correct textures and no polygon wobble; Options > Graphics (render size 512x240 to 960x544, widescreen, smoothing, 60/30 fps, 3D mode, precise 3D); fast loading; spare CPU cores used for texture and movie decoding.
Known issues: native 960x544 runs ~45-50 fps in busy levels (864x488 / 832x472 are near 60); loading-screen hitches; occasional decal flicker; settings need a restart. This build's movie and video-screen speed-ups are not yet confirmed on hardware. See the README for the full list and the env.txt switches.
thps.vpk SHA-1: fd6c6a7126a51e67e6738f8e194014b6db5e3f80