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1.0.1 – now on Windows
TimeSplitters 2 Native PC Port 1.0.1 – now on Windows
The PS2 classic as a native PC game – no emulator at runtime. Windows, Linux and Steam Deck. You bring your own disc image (USA, SLUS-203.14); the launcher turns it into your build in a few minutes.
New in 1.0.1
- Windows release. The start problem of the 1.0.0 Windows build is fixed. The first story level was played through on a real Windows PC at 60 FPS without a single error.
- Starts with Direct3D 11, falls back to Vulkan once if needed and remembers the choice
- Setup also works without OpenGL (Remote Desktop, virtual machines)
- Own settings folder (
%APPDATA%\ts2-recomp), so an installed PCSX2 cannot interfere - If anything goes wrong:
build\spielen.log+build\bridge.logshow exactly where – please attach them to an issue
- Widescreen HUD: ammo, timers and counters now sit at the edges of the 16:9 picture. Menus, loading screens and centred messages stay where they belong (
TS2_HUD_RAND=0brings back the centred 4:3 HUD). - Sniper scope in 16:9: frame, crosshair and health bars line up.
- Story co-op split screen in 16:9: no black bar on the left any more.
- The PCSX2 start messages ("patches.zip", "Controller 1 has no input bindings") are gone.
Install
- Windows 10/11: download
TS2-Recomp-1.0.1-windows-x86_64.zip, extract it into a new folder, runTS2-Recomp.bat. Windows may warn about an unsigned app: "More info" → "Run anyway". - Linux / Steam Deck: download
TS2-Recomp-1.0.1-linux-x86_64.tar.xz, extract, run./TS2-Recomp.sh(Deck: addTS2-SteamDeck.shto Steam, see docs/STEAM_DECK.md). - Updating from 1.0.0: extract into a new folder and set it up once with your disc (about three minutes).
Known issues
- Siberia: the snow haze looks busier than on the PS2 at high resolutions (a softer option is being tuned)
- MapMaker in 16:9: "Item" in the editor header is cut off, ghost tiles left of the tile picker (already in 1.0.0)
- Running the Windows package under Wine/Proton: Direct3D 11 crashes inside Wine's wined3d – on Linux use the Linux package
- Mouse play: see docs/MOUSE.md
- Full list: docs/KNOWN_ISSUES.md
Special thanks to Lowkas for testing build after build on his Windows PC until it finally ran.
No game code, assets or BIOS are included. GPL-3.0. Built with PS2Recomp and PCSX2's GS/SPU2; AI-assisted (see README).
SHA-256:
8fe001b92975c6a2761681ebd7993f19ac3bc242552b06e249bf929fd8f0282aTS2-Recomp-1.0.1-windows-x86_64.zip635426a41172af211970e9205f7d3646888040f3d119e9f996a475f88dd22ffeTS2-Recomp-1.0.1-linux-x86_64.tar.xz