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TimeSplitters 2 Native PC Port 1.1.0 (please use this version)

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@Destinity13 Destinity13 released this 14 Nov 22:05

TimeSplitters 2 Native PC Port 1.1.0

Please use this version. If you are on 1.0.x, download 1.1 once by hand and set it up in a new folder. From 1.1 on the launcher updates the game for you and shows the news, so everyone stays on the same version.

The PS2 classic as a native PC game – no emulator at runtime. Windows, Linux and Steam Deck. You bring your own disc image (USA, SLUS-203.14); the launcher turns it into your build in a few minutes.

Thanks to everyone who reported problems here and on Reddit. And sorry for the German in 1.0.1.

Fixed from your reports

  • Grey smoke wall when bullets hit a surface, oversized debris, pulsing white haze in Siberia (#3). One cause: four entries in our VU1 opcode table were on the wrong index, so the game's particle code got a wrong sine. Found by comparing with PCSX2, fixed, and the whole table (130 entries) checked against PCSX2.
  • Launcher always in German on Windows (#1, #2). Everything is English by default now; German is a language you can pick.
  • Black bars at 16:9 on 16:10 screens (#2). The picture fits 16:9, 16:10, 21:9 and 32:9.
  • Snow, sparks, debris and smoke sat too far in the middle at 16:9, and smoke on screen made the HUD jump inward.
  • Slowdowns on weaker graphics cards: "Auto" internal resolution is the default and steps down when the frame rate stays low.
  • Sniper scope did not open with mouse aiming; mouse on Linux now uses raw input; the zoom key no longer skips a level.
  • Windows fullscreen: the settings menu took clicks at the wrong place.
  • Rare black screen or crash while taking screenshots or recording; Online+ lobby freeze; empty window on some Linux systems.

New

  • New launcher: setup, settings, news and updates in one small app, English and German.
  • 16:9 menus and HUD, sniper scope "Original / Clear / Extra clear".
  • Mouse aiming rebuilt: crosshair fixed in the centre, shots land on it, choice of crosshair style.
  • Modern gamepad aiming (optional, off by default) and unlock everything (optional, your own progress stays untouched).
  • Texture packs in PCSX2 format: put the archive into texture_packs and switch it on in the settings menu. No pack is included.
  • Online+ (optional second edition): own lobby with server browser, quick match, bot match, profile and ranks. The classic game and its multiplayer stay untouched.
  • Saves are in savedata/ at the top of the folder now.

Everything new is optional. The game as it was on the PS2 stays the default.

Install

  • Windows 10/11: download TS2-Recomp-1.1.0-windows-x86_64.zip, extract it into a new folder, run TS2-Recomp.bat. Windows may warn about an unsigned app: "More info" → "Run anyway".
  • Linux / Steam Deck: download TS2-Recomp-1.1.0-linux-x86_64.tar.xz, extract, run ./TS2-Recomp.sh (Deck: add TS2-SteamDeck.sh to Steam, see docs/STEAM_DECK.md).
  • Updating from 1.0.x: extract into a new folder and set it up once with your disc. To keep your saves, copy app/build/spielstand from the old folder to savedata in the new one.

How it was tested

  • Linux: fresh setup from the finished package, both editions start; the test suite (story, sniper, deathmatch, Online+ browser and bot match) passes; story picture compared with the original in PCSX2.
  • Windows: the finished package on a Windows 11 laptop (GTX 1050, Direct3D 11): setup without any dialog, scripted story run with the default settings, smoke/debris/sparks checked on screenshots. Plus the CI runners.
  • Not tested by us: AMD and Intel graphics on Windows, story levels 2–10 with this build beyond the automatic sweep, 3–4 players.

Known issues

  • The HUD can jump towards the centre for a moment while damage arcs are drawn (16:9)
  • Impact smoke can show a faint straight edge at very close range
  • Explosions and fountain water are not yet compared one by one with PCSX2
  • Older graphics cards: "Auto" starts high and steps down by itself, which can stutter for the first minute or two (GTX 1050: 14–30 FPS at first, then 60). Setting 2× by hand avoids that
  • Mouse aiming: switching back to the sniper rifle can bring the scope up once for a moment
  • Online+ is an experiment: the scoreboard does not always count your own kills, and bot matches can stutter
  • Laptops with two graphics chips: the game now asks for the fast one. If you still get low frame rates, set ps2EntryRunner_game.exe to "High performance" in the Windows graphics settings and tell us
  • Running the Windows package under Wine/Proton is not supported – on Linux use the Linux package
  • Full list: docs/KNOWN_ISSUES.md

Something still looks wrong? Open an issue with your system, graphics card and internal resolution, and attach bridge.log.

No game code, assets or BIOS are included. GPL-3.0. Built with PS2Recomp and PCSX2's GS/SPU2; AI-assisted (see README).

SHA-256:

  • 61e1f2f43c2d72848a96cab5b84e1f9446bfa08cf4a4d18e9598e02e035b71d3 TS2-Recomp-1.1.0-windows-x86_64.zip
  • a78d9483444f5217e6bf4585410c0adab2ade592a04836f176c250a295d4600b TS2-Recomp-1.1.0-linux-x86_64.tar.xz