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v1.0.1
Highlights
This release focuses on the native Windows build: CPU/RAM stats and the RCON tab now work, the server console window stays hidden, and Stop reacts instantly.
RCON
- Connection errors are now shown in English instead of the OS-localised system text (e.g. cyrillic on a Russian Windows). The actual
SocketErrorcode is mapped to a stable message. - Empty
ServerAdminPasswordis detected up front with a clear hint pointing at the Config tab — ASA never opens the RCON port without a password, so this saves a misleading connection refused. - The status badge on the RCON tab clears after Stop, no more sticky "Error: …" carried over from the previous run.
Server tab
- CPU and MEMORY tiles populate on native Windows (Process API +
GlobalMemoryStatusEx). macOS / Linux-under-wine paths are unchanged. PLAYERSshows—while the world is still loading and only flips to a number once the green readiness dot is up — no more false "0 online" during startup.
Native Windows polish
- The ASA Server Console window no longer pops up when the server is launched — it's hidden on creation, matching the headless macOS/Linux experience under wine.
- Stop during the Loading phase now kills the process immediately instead of waiting 60 seconds for a graceful exit that ASA cannot perform until the world is loaded.
- Closing the manager window during Loading no longer leaves an orphaned
ArkAscendedServer.exebehind — the UI-thread deadlock in shutdown is fixed.
Full Changelog: v1.0.0...v1.0.1