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v1.2.0
Download the attached DGL.zip file to get the header and library files for this release.
Changes:
- Added camera rotation (see
DGL_Camera_GetRotationandDGL_Camera_SetRotation). - Added custom vertex and pixel shader capabilities. The following enum and function names have changed:
DGL_ShaderModehas been split intoDGL_PixelShaderModeandDGL_VertexShaderMode.DGL_Graphics_SetShaderModehas been changed to take two parameters, one for the pixel shader and one for the vertex shader.- Additional functions have been added to set the custom pixel or vertex shader, load a pixel or vertex shader, and free a pixel or vertex shader. See the documentation for more information.