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LocHub 1.0.0

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@DmVergasov DmVergasov released this 26 Sep 18:51
· 9 commits to main since this release

First public release of LocHub: AI-assisted localization for Unreal Engine.

Get LocHub on Fab: fab.com/listings/aaf6a7ae-e02e-4975-91b4-129e2456e491

Highlights

  • Translate your project's text with your own AI provider: Anthropic (API key, or your own Claude subscription via Claude Code), OpenAI, xAI, DeepSeek or Google Gemini.
  • Format arguments, plural forms and rich-text tags are validated in code twice before anything is written.
  • An optional AI judge rates every translation's issues by severity and suggests a fix.
  • Editor tab with a fast grid, a keyboard-driven review queue, a glossary with CSV import/export, an inbox for the AI's questions and a coverage report.
  • A cost estimate and a hard Max USD cap per job, or run without an estimate.
  • Plain Unreal archives and .locres output; the LocHubSync commandlet runs Push/Pull on CI.

Requirements

  • Unreal Engine 5.6, 5.7 or 5.8. Tested on Windows; macOS and Linux are untested.
  • Node.js 22.11 or newer.

Assets

LocHub_5_6.zip, LocHub_5_7.zip, LocHub_5_8.zip: the plugin package for each engine version (LocHub.uplugin, Config, Resources, Source). Unzip it into your project's Plugins/ folder; the C++ module is compiled with your project, so a C++ toolchain is needed.

Documentation: https://app.notion.com/p/LocHub-3e7fed51161881b6be04fb732972cb38

License: Business Source License 1.1, see LICENSE.