Random collection of game elements, primarily physics based stuff.
Most importantly:
- Gravity grab dynamics: grab/attract/drop/throw objects
- 1st-person gravity grab dynamics
- similar to the gravity gun in HL2
- 3rd-person gravity grab dynamics
- the cursor can attract and drop objects like a giant magnet
- 1st-person gravity grab dynamics
- animated stairs
- Stairs widen when approaching, walking them
- Stairs contract again when too far away
- 3D planet gravity: hug the surface of a sphere (still a bit bugged)