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Releases: DominicKlmNL/apex-legends-config
Releases · DominicKlmNL/apex-legends-config
Release list
1.3.1 Minor release update
Immutable
release. Only release title and notes can be modified.
Minor release 1.3.1: Updated autoexec.cfg
There have been new additions as well to this update:
// Flag: FCVAR_RELEASE
mat_bumpmap "0" // Disables walls/floors smooth for maximum enemy visibility
mat_specular"0" // Control reflections/shine for matte textures and better contrast
This update has removed two settings due to them receiving a CHEAT flag:
// Flag: FCVAR_CHEAT
r_dynamic "0" // Disables dynamic world lighting (muzzle flashes illuminating walls/floors);
r_maxdlights "0" // Determines the maximum number of dynamic lights visible during firefights;,
Another change has been made to three settings; these will be removed due to the fact they are proven to be useless. These should not be published/used in anyone's autoexec.
// Flag: FCVAR_RELEASE
ordnanceSwapSelectCooldown "0" // Reduce grenade swap time; (0) on, (1) off
sidearmSwapSelectDoubleTapTime "0" // Reduce the time to change weapons by double clicking; (0) on, (1) off
sidearmSwapSelectCooldown "0" // Reduce weapon swap time; (0) on, (1) off
They will be added to the removed list that I am currently setting up.
Release 1.3: NEW UPDATE AUTOEXEC.CFG - REMOVED EXPLOIT COMMANDS
Release 1.3: NEW UPDATE AUTOEXEC.CFG - REMOVED EXPLOIT COMMANDS
Overview of affected commands
New autoexec released after latest validation checks, added the category for those who want to removed them from their own autoexec. Table shows the command flag status, reason, update & background info
| Command | Category | FCVAR Flagged | Reason | Apex servers | Comment |
|---|---|---|---|---|---|
| cl_phys_maxticks "0" | Stability | FCVAR_Archive | Legacy | Removed | Game engine ignores this command, new architecture deals with the ragdoll simulation |
| host_sleep "0" | Stability | FCVAR_Archive | Legacy | Removed | Game engine ignores this command, new architecture deals with the forced "sleep" for a few ms in between frames |
| mat_sun_highlight_size "0" | Visibility & Exposure | FCVAR_CHEAT | Exploit | Server-side blocked | Currently no ban for execution, the server seems to ignore it and does not change your visuals anymore. |
| mat_hide_sun_in_last_cascade "1" | Visibility & Exposure | FCVAR_Hidden | Exploit | Server-side blocked | Server blocks this command entirely |
| mat_colcorrection_disableentities "1" | Visibility & Exposure | FCVAR_CHEAT | Exploit | Server-side blocked | Blocked at server side, no more info. |
| func_break_max_pieces "0" | Decals,Clutter & Ragdoll | FCVAR_Replicated FCVAR_GameDLL FCVAR_Archive | Exploit | Patched | Respawn forces an immutable server-side cvar for this command to change client value, settings tored in settings.cfg. |
| r_drawtracers_firstperson "0" | Weapon & HUB | None, does not exist | Legacy | Removed | this is a source engine command (among cs2). but never an Apex Legends command |
| rope_smooth "0" | Physics & Objects | FCVAR_Archive | Legacy | Removed | Physical rendering now happens in the game engine and the command is no longer useable |
| rope_collide "0" | Physics & Objects | FCVAR_Archive | Legacy | Removed | Physical rendering now happens in the game engine and the command is no longer useable |
Apex Legends Release 1.2
CHANGELOG
Major changes:
- After new verification(s) 20 settings have been deemed: deprecated, server-side blocked, patched, confirmed non-existent
- The settings have immediately removed from the autoexec.cfg
- The settings have been added to the registry in CVAR as deprecated and/or removed
Warning
Changes to autoexec.cfg
Changes to CVARHISTORY.md
Replace your autoexec.cfg, older version(s) contain a large number of deprecated settings
1.1
Changelog
Major changes:
- Resolved the Issue #3 reported by u/xHelperZ
- This included README.md, autoexec.cfg and videoconfig.txt instructions, due to removal of existing commands in autoexec a new major release is required.
Important
Changes to README.md
Changes to autoexec.cfg
Ensure to replace the autoexec.cfg if you are using it, version 1.01 has deprecated settings
Release 1.01
Apex-Legends-Release-1.01 Update CHANGELOG.md
Release 1.0
Apex-Legends Update README.md