Port the Gish game to Android OS with using SDL2, OpenAL, Ogg Vorbis and GL4ES libraries
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ReadMe.md

Gish

Gish is a side-scrolling platformer video game with some physics puzzle elements developed by Cryptic Sea (pseudonym of Alex Austin), Edmund McMillen, Josiah Pisciotta and published by Chronic Logic in 2004. The game was featured in the first Humble Indie Bundle in May 2010. Following the success of the Humble Bundle promotion, Cryptic Sea pledged to go open source with the game which eventually happened under the GPLv2 on May 29, 2010. - Wikipedia.

Gish running on Motorola Photon Q

This is my port of the Gish game to Android OS which uses SDL2, OpenAL and Ogg Vorbis libraries. In the port, you can select the rendering method through GL4ES by ptitSeb or OpenGL ES (thanks to the Pickle for OpenGL ES renderer) libraries. I added touch controls developed by [SoD]Thor and some other improvements to the game engine.

Gish Android Screen 1

Gish Android Screen 2

Gish Android Screen 3

Gish port running on Motorola Photon Q, demonstration on YouTube

Download

You can download APK-package for Android OS from the releases section.

Build instructions

For example, GNU/Linux:

cd ~/Deploy/
git clone https://github.com/EXL/Gish GishAndroid
  • Build the APK-package into deploy directory with Gradle building script;
cd ~/Deploy/GishAndroid/
ANDROID_HOME="/opt/android-sdk/" ./gradlew assembleDebug
  • Install Gish APK-package on your Android device via adb;
cd ~/Deploy/GishAndroid/
/opt/android-sdk/platform-tools/adb install -r gish/build/outputs/apk/gish-debug.apk
  • Copy the purchased Gish game files to the Android device, read some info here;

  • Run and enjoy!

You can also open this project in Android Studio IDE and build the APK-package by using this program.

More information

Please read Porting Guide (in Russian) for more info about porting Gish to Android OS.