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1.5.1 — sample fix, material cards, second output page
Fixed
- The mob farm accepted only entity cards; spawn eggs, spawner items and modded mob containers work again (a "living entity" check used
EntityType#getBaseClass(), which answersEntity.classfor every type). - The Auto Farm opened the mob farm's screen (its menu was registered under the wrong menu type).
Added
- Four random material cards: Ore, Crop, Tree and Plant. Put one in the matching machine and every batch draws a random sample of that category. Cards are not consumed and always produce something (empty draws are re-rolled).
- The Auto Farm and the Auto Ore Farm now have a second output page, so a full output buffer no longer blocks production.
Both 1.21.1 and 26.1.2 builds are attached.