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For EDGEquest: game animations play on their rig, as bones and joints for now. Needs REDbridge 0.12.0, as before.
New
- Game animations play on their rig (REDcode issue #21, for EDGEquest): an
.animsfile opens on an Animations view. It lists the file's animations with their length, shows the rig it names as bones and joints, and plays the one you pick, with play and pause, a scrub bar, single frames, loop and speed. Tree is one click away. Bodies on the rig and moving through the scene (root motion) come next. A large file takes about a minute to open the first time, and is quick after that. Other tools can open it withREDcodeApi.openAnimation: https://edgemodders.github.io/REDcode/api.html