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REDnode 0.26.1

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@github-actions github-actions released this 19 Oct 15:35

New

  • Hot-loading archives: archives.reload() in the rednode package swaps .archive, .xl and .yaml files into the running game through RED Hot Tools, with checks and a queue around it. A package needs the new archives permission, which the player allows in the launcher. Also the MCP tool archives_reload. See hot-loading archives.
  • A Welcome window at the first start that teaches F10. It shows once.

Fixed

  • An archive path pasted from Windows' Copy as path, with its double quotes, is accepted.

Other

  • The plugin log reports the overlay's cursor every 5 seconds in interactive mode, for bug reports. If the overlay's arrow blinks with DLSS on, update the GPU driver: an older NVIDIA driver caused it on one laptop.

Install: extract into the game folder, or add the zip to Vortex or EDGEdeck. Needs RED4ext and redscript. Packages that read the game's archives also need REDbridge: press Get REDbridge in the Mod Manager. Docs: https://edgemodders.github.io/REDnode/ (changelog: https://edgemodders.github.io/REDnode/changelog.html)

Full Changelog: v0.25.0...v0.26.1