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REDnode 0.26.1
New
- Hot-loading archives:
archives.reload()in therednodepackage swaps.archive,.xland.yamlfiles into the running game through RED Hot Tools, with checks and a queue around it. A package needs the newarchivespermission, which the player allows in the launcher. Also the MCP toolarchives_reload. See hot-loading archives. - A Welcome window at the first start that teaches F10. It shows once.
Fixed
- An archive path pasted from Windows' Copy as path, with its double quotes, is accepted.
Other
- The plugin log reports the overlay's cursor every 5 seconds in interactive mode, for bug reports. If the overlay's arrow blinks with DLSS on, update the GPU driver: an older NVIDIA driver caused it on one laptop.
Install: extract into the game folder, or add the zip to Vortex or EDGEdeck. Needs RED4ext and redscript. Packages that read the game's archives also need REDbridge: press Get REDbridge in the Mod Manager. Docs: https://edgemodders.github.io/REDnode/ (changelog: https://edgemodders.github.io/REDnode/changelog.html)
Full Changelog: v0.25.0...v0.26.1