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REDnode 0.50.2
New
- A page that covers the whole game view at any aspect ratio (#32):
"fill": "screen"inrednode-app.jsonmakes the page 1080 high and as wide as the view (1920 at 16:9, 2580 at 21:9, 3840 at 32:9), at the top-left, and resizes it when the game's resolution changes. For an editor's see-through canvas over the world, such as EDGEbuilder's. See https://edgemodders.github.io/REDnode/overlay-apps.html#a-page-that-covers-the-whole-game-view - Frames from another address get the mouse and keys (#31): a page that shows a page from
http://127.0.0.1:<port>, another site or a sandboxed frame in an<iframe>can now be used in the game. Clicks, the wheel, hover, drags and typing reach the frame, through CSS transforms and frames inside frames, as real input. See https://edgemodders.github.io/REDnode/overlay-apps.html#frames-from-another-address - Two test samples: Fill test and Frame test.
- On a page that covers the game view, a draggable window (
<rn-window draggable>) moves inside the page, its place kept across starts, with Reset position in its title bar. The page and whatever else it draws stay put.
Fixed
- Dragging the Layers test's window moved its full-screen tint with it. It now covers the game view with
"fill": "screen", so the tint stays and only the window moves.
Also attached: REDnode Admin Tools 0.1.0 (REDnode-Admin-Tools-0.1.0.zip). An optional app pack for managing REDnode itself: the Task Manager (what every package costs, End task, Restart) and the Tools Manager (every tool an AI assistant sees, switched on and off). Extract it into the game folder after REDnode; it needs REDnode 0.37.0 or later. Guide: https://edgemodders.github.io/REDnode/admin-tools.html (changelog: https://github.com/Edgemodders/REDnode/blob/main/packs/admin-tools/changelog.md)
Also attached: REDnode Sound Tools 0.1.1 (REDnode-Sound-Tools-0.1.1.zip). An optional app pack for sound modders: Sound Tracer, Sound Search and Hot swap. Hot swap swaps through REDswap, which REDnode 0.41.0 installs. Extract it into the game folder after REDnode; it needs REDnode 0.41.0 or later. Guide: https://edgemodders.github.io/REDnode/sound-tools.html (changelog: https://github.com/Edgemodders/REDnode/blob/main/packs/sound-tools/changelog.md)
Also attached: REDswap 1.0.3 (REDswap-1.0.3.zip), the archive swap plugin on its own, for tools and players without REDnode. REDnode's zip already has it. Nexus: https://www.nexusmods.com/cyberpunk2077/mods/36172 (changelog: https://github.com/Edgemodders/REDnode/blob/main/native/redswap/changelog.md)
Install: extract into the game folder, or add the zip to Vortex or EDGEdeck. Needs RED4ext and redscript. Packages that read the game's archives also need REDbridge: press Get REDbridge in the Mod Manager. Docs: https://edgemodders.github.io/REDnode/ (changelog: https://edgemodders.github.io/REDnode/changelog.html)
Full Changelog: v0.49.5...v0.50.2