Skip to content

Overworld Configuration Reference

Ellendar edited this page Mar 22, 2025 · 3 revisions

Overworld Configuration

These options control how the overworld is generated.

Allow Palaces to swap continents

If selected, palaces can be on continents they aren't usually. For example, palaces 1-3 can be on the East or Maze Island instead of only West.

Include Great Palace in Shuffle

If selected, Great Palace can appear at any palace location (within the rules of "Allow Palaces to Swap Continents") instead of only in the Valley of Death.

Shuffle Encounters

If selected, which overworld encounters are on which terrain types are shuffled. For example you might get a swamp large enemy encounter from a small enemy on the desert.

Allow unsafe path encounters

If selected, paths are also included in this shuffle, so the paths may be unsafe (or the non-paths may be safe).

Include lava in shuffle

If selected, lava tiles (like those in the Valley of Death) are also included in the encounter shuffle.

Encounter Rate

Options: None, Half, Normal, Random

Controls how frequently overworld enemies spawn.

  • On Half, both the timer encounter and step encounter take twice as long to trigger.
  • On None, no overworld enemies will spawn. (Trap tiles still function as normal).
  • On Random, one of the three other options will be selected at equal chance.

River Devil Blocks

Options: Blocks Path, Blocks Cave, Blocks Town, random

Controls what the river devil in the east blocks. Blocks Path: River devil blocks a road/bridge. This is identical to how he worked in previous versions. Blocks Cave: River devil blocks a cave (either connection or item) somewhere in the east. That cave may or may not be required. Blocks Town: River devils have besieged a town and you'll need the flute to get past them. Remember to use the flute again on the way out.

Allow Rock Blocks on the East

If enabled, 0-2 of the path blocks on the east may be rocks.

All Water is Walkable with Boots

If selected, all water tiles can be walked on with boots. If unselected, the only walkable water will be on water paths marked with a road tile on either end. This flag has no effect on the Vanilla or Vanilla(shuffle) biomes.

##Hide Palace

If selected, one palace will be hidden under three-eyed-rock and require the flute. Look for the same formation of rocks as vanilla.

Hide Kasuto

If selected, new kasuto will be hidden under a forest tile somewhere in the east and require the hammer. It will always be a single forest tile surrounded on all sides by other terrain.

Hide Less Important Locations

If selected, locations that only contain minor items or have no value will be hidden within more of the same terrain. Otherwise all such tiles will be surrounded on all sides by other terrain.

Shuffle Which Location is Hidden

If selected, the location under the New Kasuto forest and three-eyed-rock can be any random location in the east. Has no effect without either of the previous flags.

River Devil Blocks

Options: Blocks Path / Blocks Cave / Blocks Town / Random Controls what the river devil is blocking.

Blocks Path

The river devil will be blocking a path somewhere in the east. That path may or may not be required.

Blocks Cave

The river devil is blocking the entrance to a cave. This can be a passthrough cave or an item cave.

Blocks Town

Oh no! The river devils have risen up and besieged a random town in the east. You'll need the flute to get in.

Random

One of the previous options is randomly selected.

Allow Rock blocks on the East

If selected a rock can block either a path or cave on the east. Otherwise no rocks will appear in the east. Caves may only be blocked if "Allow Connection Caves to be Blocked" is also selected.

Restrict Connection Cave Shuffle

If selected, connection caves will always take you in the direction they point. Otherwise any cave can exit at any other cave.

Allow connection caves to be blocked

If selected, caves that connect from one part of the continent to another or between continents can be blocked by rocks. Otherwise, rocks can only block item caves.

Generate bagu's woods

If selected, one of the woods in the west will have a cluster of encounters and bagu's cabin similar to vanilla. Otherwise, bagu's cabin is an isolated forest tile surrounded on all sides by other terrain.

Biomes

You can select a biome for each continent that controls what the shape of the terrain looks like. Some biomes can only occur in some continents. See Biomes for a description of what each biome does.

Clone this wiki locally