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3.1.0
Performance & Internal Rework (Mostly done by @Clonephaze)
- Replaced custom geometry processing with a Shapely-based pipeline for all Elements -> Far more robust and faster approach compared to booleans, less vertices without any downsides
- OSM fetching parallelized, and pre-fetched during the Elevation download -> Way less Requests, Saves alot of time for element heavy maps
- Oceans creating using coastlines got reworked for far more reliability
- Progress Bar status updates and improvements
New Features
- Puzzle Configurator: Browser based Interface to create Custom Puzzle Maps
- Road height now has custom input
- Generated-maps counter tracked in Advanced -> Additional info
- File Picker now filters and shows only valid files
- Automatic Addon version updater
- Added Russian Translation
- Hexagon Outer shape now has 6 Text input fields instead of 4
Bug fixes
- Fixed GPX import dropping path segments at overlapping points
- Fixed stray single vertices requiring manual smoothing
- Fixed elevation cache not being deleted properly
- Fixed a crash when a trail object is empty after a boolean operation
Minium required Blender version is now 5.1 instead of 4.5 due to the bundled python wheels