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0.2.14

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@EndoHizumi EndoHizumi released this 10 May 17:04
· 71 commits to main since this release
c2ec7a2

What's Changed

  • VItePressでドキュメントページを追加した by @EndoHizumi in #40
  • ドキュメントページをリニューアルした by @EndoHizumi in #41
  • vitepress用のworkflowを追加した by @EndoHizumi in #42
  • ドキュメントの修正とGitHub Pages対応 by @EndoHizumi in #43
  • perf: テキスト表示のDOM操作を最適化 (Phase 1-E) by @EndoHizumi in #47
  • Fix scrollbar appearing at viewport widths below 1283px by @Copilot in #178
  • Fix choice overflow with 2-column layout when 6+ options present by @Copilot in #177
  • 画面の位置がずれて表示されるので修正 by @EndoHizumi in #184
  • 0.2.14 by @EndoHizumi in #185
  • Add documentation links to README files by @Copilot in #188
  • Update README: move Save & Load from limitations to features (v0.2.13) by @Copilot in #191
  • docs: Add glossary and examples pages to VitePress documentation (Japanese + English) by @Copilot in #189
  • Fix ruby text (ルビ) rendering offset in -X direction by @Copilot in #200
  • Implement scene file syntax checker (チェッカーの実装) by @Copilot in #198
  • Fix style tag accumulation when loading dialogs by @Copilot in #179
  • 選択肢のバグをいくつか修正した by @EndoHizumi in #201
  • Add error notification system with alert dialogs and stack trace logging by @Copilot in #183
  • Convert src/core/index.js to TypeScript by @Copilot in #197
  • feat: Replace requestAnimationFrame with GSAP in moveto animation by @Copilot in #196
  • イベント駆動アーキテクチャの導入(EventBus + DefaultUIHandler) by @Copilot in #203
  • feat: Browser support for WTS parser via dependency injection by @Copilot in #209
  • Add executeSandboxScenario, snapshot/restore, async callHandler, and scenario validation by @Copilot in #207
  • Implement auto mode, skip mode toggle, and expose Store as public API by @Copilot in #211
  • 二作目のサンプルゲーム「cafe story」を作っているときに出た不具合を修正 by @EndoHizumi in #212

New Contributors

  • @Copilot made their first contribution in #178

Full Changelog: 0.2.13...0.2.14