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v0.11.12

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@github-actions github-actions released this 20 Sep 21:43
· 127 commits to main since this release

Added

  • On NetherNet, STUN servers can now be configured under network.stun-servers in endstone.toml, so a server behind NAT can tell clients its public address.

Fixed

  • Endstone no longer sets server-udp-ports on NetherNet servers, which narrowed Bedrock's UDP port window to the single port every session had to share.
  • Fixed teleporting an actor or a player to a location in another dimension, which BDS ignored. Introduced in 0.11.11 along with BDS 1.26.51 support.
  • Fixed the location a player is moved to when they travel through a portal, and the locations PlayerPortalEvent reports. Introduced in 0.11.11 along with BDS 1.26.51 support.
  • Fixed poplar leaves decaying with the trunk still standing. The leaf-decay check did not count poplar logs and wood as part of a tree, and did not recognise the three poplar leaf blocks as leaves (#536).
  • Fixed the server slowing to a few ticks per second over time on worlds that contain maps. Introduced in 0.11.11.
  • Fixed MapInitializeEvent firing over and over for a map that was already loaded.
  • Fixed a map showing only one marker, which hid explorer map targets and the markers of other players (#517).
  • Fixed MapView.is_virtual always reporting true, even when the map has no plugin renderer.
  • Fixed decorations on a map that no plugin renders losing their colour.
  • Fixed a custom map renderer blanking the map unless it painted every pixel.
  • Fixed a map item losing whether it shows markers when a plugin edited its item metadata.
  • Fixed a crash when the server saved the scoreboard after a plugin reset an entry's scores or moved a player to another scoreboard (#539).
  • Fixed unregistering a scoreboard objective leaving a stale reference to it behind.

Full Changelog: v0.11.11...v0.11.12