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v0.10.1

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@FamilyPhantom FamilyPhantom released this 31 Oct 03:02

What's Changed

Full Changelog: v0.9.4...v0.10.1

v0.9.4

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@FamilyPhantom FamilyPhantom released this 27 Oct 22:21
445883d

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Full Changelog: v0.9.3...v0.9.4

v0.9.3

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@FamilyPhantom FamilyPhantom released this 27 Oct 21:08
9a1389b

What's Changed

  • Foundry release by @conrad251125 in #4

Full Changelog: v0.9.1...v0.9.3

v0.9.1

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@FamilyPhantom FamilyPhantom released this 27 Oct 20:31

What's Changed

  • Update system ID and title; increment version to 0.9.1 by @conrad251125 in #3

Full Changelog: v.0.9.0...v0.9.1

v0.9.0

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@FamilyPhantom FamilyPhantom released this 27 Oct 20:25

What's Changed

  • Add talent system with training and starting items; update version to… by @conrad251125 in #2

Full Changelog: v0.8.0...v.0.9.0

v0.8.0

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@FamilyPhantom FamilyPhantom released this 21 Oct 22:23
408509c
Optional Module (#1)

* Refactor Ink Ribbon system: Remove Item Box functionality and related code

- Removed StorageData class and associated item box logic from data and actor modules.
- Updated actor preparation to exclude storage type.
- Removed item box references from character sheets and templates.
- Cleaned up inventory handling and drag-and-drop functionality.
- Updated system version to 0.5.0 and modified README for clarity on features and installation.
- Removed CSS styles related to the Item Box and Safe Room.

* feat: Enhance item and monster templates with new features and improved usability

- Updated item.hbs to reflect changes in shots management and added hints for expanded magazines.
- Improved ammo item labeling for clarity and added loaded round display.
- Introduced new fields for gear items including stack size, holster options, crafting supplies, tools, and attachments.
- Enhanced healing item section with clearer descriptions and limits on ECG boxes cleared and toughness gain.
- Added a button for rolling zombie traits in monster.hbs for GM use.
- Introduced infection management module with detailed infection stages and effects, including heroic sacrifice mechanics.
- Implemented safe room mechanics for managing player safety and recovery during gameplay.
- Created scenario module for handling repeated rules and horror checks.
- Developed supplies module for finding and managing items, including detailed logging and item distribution.

v0.4.0

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@FamilyPhantom FamilyPhantom released this 20 Oct 22:16

Init commit with Quick Start Rules and Stats with Automated system configuration