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Releases · FamilyPhantom/ink-ribbon-quickstart
v0.10.1
What's Changed
- feat: add optional zombie attack roll and adrenaline re-roll function… by @FamilyPhantom in #7
- chore: increment version to 0.10.1 by @FamilyPhantom in #8
Full Changelog: v0.9.4...v0.10.1
v0.9.4
What's Changed
- Update copyright information and URLs to reflect new author; incremen… by @FamilyPhantom in #5
- Author system by @FamilyPhantom in #6
Full Changelog: v0.9.3...v0.9.4
v0.9.3
v0.9.1
What's Changed
- Update system ID and title; increment version to 0.9.1 by @conrad251125 in #3
Full Changelog: v.0.9.0...v0.9.1
v0.9.0
What's Changed
- Add talent system with training and starting items; update version to… by @conrad251125 in #2
Full Changelog: v0.8.0...v.0.9.0
v0.8.0
Optional Module (#1) * Refactor Ink Ribbon system: Remove Item Box functionality and related code - Removed StorageData class and associated item box logic from data and actor modules. - Updated actor preparation to exclude storage type. - Removed item box references from character sheets and templates. - Cleaned up inventory handling and drag-and-drop functionality. - Updated system version to 0.5.0 and modified README for clarity on features and installation. - Removed CSS styles related to the Item Box and Safe Room. * feat: Enhance item and monster templates with new features and improved usability - Updated item.hbs to reflect changes in shots management and added hints for expanded magazines. - Improved ammo item labeling for clarity and added loaded round display. - Introduced new fields for gear items including stack size, holster options, crafting supplies, tools, and attachments. - Enhanced healing item section with clearer descriptions and limits on ECG boxes cleared and toughness gain. - Added a button for rolling zombie traits in monster.hbs for GM use. - Introduced infection management module with detailed infection stages and effects, including heroic sacrifice mechanics. - Implemented safe room mechanics for managing player safety and recovery during gameplay. - Created scenario module for handling repeated rules and horror checks. - Developed supplies module for finding and managing items, including detailed logging and item distribution.
v0.4.0
Init commit with Quick Start Rules and Stats with Automated system configuration