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Releases: Fenris159/SrvSurvey
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SrvSurvey-XP 2.1.3.0-rc.77.4
SrvSurvey-XP 2.1.3.0-rc.77.4
RC77.4 adds dedicated Squadron Carrier routes, clearer Canonn Prior Scans,
persistent mining search results and galactic Journey report maps. Personal and
squadron carriers can be tracked together while keeping their progress, fuel
and jump readouts separate. This release also retains the Journey recovery,
workspace and reliability improvements described below.
RC77.3 fixes older Journey files leaving an empty workspace unable to begin a
new Journey. Older metadata is upgraded with an original-file backup, and saved
history remains available when its original journals can no longer be replayed.
Unreferenced active Journeys can be resumed and completed from the library.
Only a readable Journey marked Active in the selected commander's list blocks
another start. Unavailable active selections now show warnings while keeping
their saved files intact. A completed Journey no longer prevents starting again
from the same visit; the new Journey receives its own saved file.
RC77.2 fixes Journey starts when Steam, Epic, or other Elite installations keep
journals in different folders. It also improves replay when journal sessions
overlap or a journal source is unavailable.
This release brings Journeys into Navigation with expedition history, flexible
starting visits and portable photo reports. Colonization Market Search follows
your project filters, and mining overlay preferences can be edited with the
game closed. It also retains the mining, commander, ship and Fleet Carrier fixes
from RC77.
What's changed
- Squadron Carrier routes: SC Routes sits beside FC Routes with its own
workspace, overlay, panel shortcut and next-jump settings. Both carriers share
saved itinerary bookmarks while keeping their selected routes, progress and
preferences separate. Both overlays can track scheduled jumps, cancellations
and arrivals even without an active itinerary. - Carrier route auto-copy: Enable auto-copy for both FC Routes and SC Routes.
Opening the Galaxy Map copies one destination from the selected active
carrier, falling back to the other when the selected route is paused or
complete. Selecting auto-copy in Route Manager or Boxel Search disables both
carrier selections, so competing tools cannot replace the destination. - Carrier tracking and bookmark safety: Carrier identity checks keep jump
progress, countdowns, fuel and location updates on the correct carrier.
Ambiguous arrivals do not update both carriers just because their destinations
match. Tracking changes preserve shared bookmark notes, favorites and
waypoints. Notes saved from a route workspace update the other carrier's
readout without discarding its unsaved edits. - Mining search persistence: Surface Mining and Powerplay merit search
results retain their chosen reference when you jump to another system.
Force include if viable no longer causes an arrival to reset the results,
including when a search is still running. Reset or search again to replace
the results. - Canonn Prior Scans: The live panel keeps its compact preview layout and
wraps long species names instead of expanding across the screen. Existing
custom sizes remain available. The radar stays visible whenever the panel is
shown. Show bio signals from Canonn on the radar now controls the whole panel
and stays synchronized with panel availability and its shortcut. - Galactic Journey maps: HTML exports plot every recorded visit on an
equal-scale X/Z map, including negative coordinates, with Sol and Sagittarius
A* as fixed position references. Reference markers do not add travel legs.
Switch between Galactic context and Route detail, and select any visit point
to open its history entry. Return visits at the same map position offer a
dated visit chooser, and reference labels remain readable near the map's edges. - Journey journal reliability: Starting a Journey uses the selected
commander's journals across all available folders, regardless of folder order.
Current starts use the latest matching location. Catch-up and reprocessing
include later activity from overlapping sessions, respect the Journey's start
time, and count copied journals once. Journal read failures show warnings;
incomplete reprocessing preserves saved history. Some inaccessible folders
may be excluded during discovery. Saved system notes finish loading before
the history workspace becomes ready. - Journeys workspace: Manage expeditions directly under Navigation instead
of opening a separate window. The Travel shortcut opens Journeys. Archive
completed journeys to tuck them away, restore them when needed, or delete
their saved records after confirmation. Journals, system notes and screenshots
stay intact. - Starting a journey: Choose Use current system to use your current visit
automatically, including a docked login. Use previous visit opens system-name
autocomplete and a scrolling list of past ship and carrier arrivals with UTC
dates and times. Choose the exact visit, then enter the journey name and
optional description. Starting from an earlier visit includes later returns
to the same system. Manual system-name searches also work offline. - Journey date filters: Narrow historical searches with an optional calendar
date. The selected UTC day is included, with no time entry required. All dates
clears the cutoff. Older journals are skipped where possible while files
spanning the selected date remain searchable. Copied journal modification
dates no longer truncate replayed history. Changing the search, date or
commander clears stale visit choices; moving systems during current-start
preparation requires beginning again with the new location. - Journey readouts and notes: The redesigned workspace keeps the library,
route summary, visited systems, statistics and editable details together.
Visit rows show notes, photos and landings, including activity from earlier
visits to the same system. Unsaved edits survive commander changes and are
protected when switching history lists. The on-top preference applies while
Journeys is selected. Begin and Cancel remain reachable while the creation
form scrolls. Save or discard edits to an existing journey before beginning
another expedition. - Journey screenshots: Image lists use the PNG converter's current output
folder and refresh after conversion or a destination change without discarding
unsaved notes. Existing converted images remain available across repeat visits
to the same system. - Portable Journey reports: Export a completed journey into its own folder
containing index.html and an images subfolder. Reports include expedition
statistics, a route overview, searchable visit history, saved notes and tiled
photo previews. Select a tile to enlarge it, browse with arrow keys, close
with Escape, or open the original image. Relative links keep the report usable
when the whole folder is moved or shared. Full-size images and smaller previews
are bundled together; source screenshots stay intact. - Journey report reliability: Browse reports and print expanded visit details
to PDF without an internet connection. Large exploration and biology reward
totals are retained. Each export creates a new folder, preserving earlier
exports, and publishes it only after its files are ready. Completing or
reprocessing a journey keeps its original commander context, so late results
cannot restore an old readout or overwrite the new commander's status after a
commander change or disconnect. - Colonization Market Search: Select Projects follows the system, build
status and ordering selected under Projects. Filter changes keep the list
manageable without clearing chosen shopping projects. A compact Selected
outside filters section lets you remove hidden selections, and refreshing
projects preserves the selected system filter. - Mining overlay preferences: Configure overlays before a journal loads or
with the game closed. All seven overlay preferences survive restarts, remain
separate for each commander, and follow portable backup/restore and sync.
Failed edits stay available through journal connection and commander changes
for retry. Saving one preference preserves unrelated changes made in another
settings window. An explicit edit for a remembered commander takes precedence
over the same field in an older unassigned draft when the journal connects. - Recent Prospects: Mining notifications show asteroid engineering material
content as Low, Medium or High instead of a fixed 100% remaining reading.
Mineral percentages remain visible, and missing material content stays hidden,
including in recovered sessions. - Mining session overlay: Sort prospecting yields by average mineral
percentage or number of finds. Five minerals appear by default; change the
result count with single-step up/down controls in mining overlay settings.
Preferences are saved per commander and apply immediately, while session
history and reports retain every result. These controls are also available
before commander journal data loads. - Owned fleet: Ship changes produce one consistent CURRENT marker. Journal
ship selection and Frontier fleet data use persistent ship identities,
including when an older cache contains conflicting markers. Newly purchased
ships also appear while awaiting their Frontier ship ID. - Current Ship: Journal loadouts update the selected ship and its module
readout without borrowing another ship's details. Ship totals retain cargo
value when journal hull and module values update. Complete engineering updates
preserve modules, and removed hangars no longer restore stale launch bays.
Switching commanders clears the previous ship's cached readouts, including
when the selected account is offline or has no cached profile. - **Commander...
SrvSurvey-XP 2.1.3.0-rc.77.3
SrvSurvey-XP 2.1.3.0-rc.77.3
RC77.3 fixes older Journey files leaving an empty workspace unable to begin a
new Journey. Older metadata is upgraded with an original-file backup, and saved
history remains available when its original journals can no longer be replayed.
Unreferenced active Journeys can be resumed and completed from the library.
Only a readable Journey marked Active in the selected commander's list blocks
another start. Unavailable active selections now show warnings while keeping
their saved files intact. A completed Journey no longer prevents starting again
from the same visit; the new Journey receives its own saved file.
RC77.2 fixes Journey starts when Steam, Epic, or other Elite installations keep
journals in different folders. It also improves replay when journal sessions
overlap or a journal source is unavailable.
This release brings Journeys into Navigation with expedition history, flexible
starting visits and portable photo reports. Colonization Market Search follows
your project filters, and mining overlay preferences can be edited with the
game closed. It also retains the mining, commander, ship and Fleet Carrier fixes
from RC77.
What's changed
- Journey journal reliability: Starting a Journey uses the selected
commander's journals across all available folders, regardless of folder order.
Current starts use the latest matching location. Catch-up and reprocessing
include later activity from overlapping sessions, respect the Journey's start
time, and count copied journals once. Journal read failures show warnings;
incomplete reprocessing preserves saved history. Some inaccessible folders
may be excluded during discovery. Saved system notes finish loading before
the history workspace becomes ready. - Journeys workspace: Manage expeditions directly under Navigation instead
of opening a separate window. The Travel shortcut opens Journeys. Archive
completed journeys to tuck them away, restore them when needed, or delete
their saved records after confirmation. Journals, system notes and screenshots
stay intact. - Starting a journey: Choose Use current system to use your current visit
automatically, including a docked login. Use previous visit opens system-name
autocomplete and a scrolling list of past ship and carrier arrivals with UTC
dates and times. Choose the exact visit, then enter the journey name and
optional description. Starting from an earlier visit includes later returns
to the same system. Manual system-name searches also work offline. - Journey date filters: Narrow historical searches with an optional calendar
date. The selected UTC day is included, with no time entry required. All dates
clears the cutoff. Older journals are skipped where possible while files
spanning the selected date remain searchable. Copied journal modification
dates no longer truncate replayed history. Changing the search, date or
commander clears stale visit choices; moving systems during current-start
preparation requires beginning again with the new location. - Journey readouts and notes: The redesigned workspace keeps the library,
route summary, visited systems, statistics and editable details together.
Visit rows show notes, photos and landings, including activity from earlier
visits to the same system. Unsaved edits survive commander changes and are
protected when switching history lists. The on-top preference applies while
Journeys is selected. Begin and Cancel remain reachable while the creation
form scrolls. Save or discard edits to an existing journey before beginning
another expedition. - Journey screenshots: Image lists use the PNG converter's current output
folder and refresh after conversion or a destination change without discarding
unsaved notes. Existing converted images remain available across repeat visits
to the same system. - Portable Journey reports: Export a completed journey into its own folder
containing index.html and an images subfolder. Reports include expedition
statistics, a route overview, searchable visit history, saved notes and tiled
photo previews. Select a tile to enlarge it, browse with arrow keys, close
with Escape, or open the original image. Relative links keep the report usable
when the whole folder is moved or shared. Full-size images and smaller previews
are bundled together; source screenshots stay intact. - Journey report reliability: Browse reports and print expanded visit details
to PDF without an internet connection. Large exploration and biology reward
totals are retained. Each export creates a new folder, preserving earlier
exports, and publishes it only after its files are ready. Completing or
reprocessing a journey keeps its original commander context, so late results
cannot restore an old readout or overwrite the new commander's status after a
commander change or disconnect. - Colonization Market Search: Select Projects follows the system, build
status and ordering selected under Projects. Filter changes keep the list
manageable without clearing chosen shopping projects. A compact Selected
outside filters section lets you remove hidden selections, and refreshing
projects preserves the selected system filter. - Mining overlay preferences: Configure overlays before a journal loads or
with the game closed. All seven overlay preferences survive restarts, remain
separate for each commander, and follow portable backup/restore and sync.
Failed edits stay available through journal connection and commander changes
for retry. Saving one preference preserves unrelated changes made in another
settings window. An explicit edit for a remembered commander takes precedence
over the same field in an older unassigned draft when the journal connects. - Recent Prospects: Mining notifications show asteroid engineering material
content as Low, Medium or High instead of a fixed 100% remaining reading.
Mineral percentages remain visible, and missing material content stays hidden,
including in recovered sessions. - Mining session overlay: Sort prospecting yields by average mineral
percentage or number of finds. Five minerals appear by default; change the
result count with single-step up/down controls in mining overlay settings.
Preferences are saved per commander and apply immediately, while session
history and reports retain every result. These controls are also available
before commander journal data loads. - Owned fleet: Ship changes produce one consistent CURRENT marker. Journal
ship selection and Frontier fleet data use persistent ship identities,
including when an older cache contains conflicting markers. Newly purchased
ships also appear while awaiting their Frontier ship ID. - Current Ship: Journal loadouts update the selected ship and its module
readout without borrowing another ship's details. Ship totals retain cargo
value when journal hull and module values update. Complete engineering updates
preserve modules, and removed hangars no longer restore stale launch bays.
Switching commanders clears the previous ship's cached readouts, including
when the selected account is offline or has no cached profile. - Commander data freshness: Reputation, Community Goals and ship data use
observation timestamps to reconcile journal and Frontier updates. A later
Frontier fetch takes precedence, while an older request that finishes late
cannot overwrite newer journal data. Mixed journal batches stay attributed
to the correct commander, and an interrupted multicrew session no longer
blocks own-ship updates after restarting the game. - Fleet Carrier jumps: Personal and squadron carriers keep separate jump
requests, cancellations and arrival state. Each carrier's readout uses its
own Frontier refresh time so activity on one cannot replace the other.
Records without an observation timestamp cannot replace a tracked jump.
SrvSurvey-XP 2.1.3.0-rc.77.2
SrvSurvey-XP 2.1.3.0-rc.77.2
RC77.2 fixes Journey starts when Steam, Epic, or other Elite installations keep
journals in different folders. It also improves replay when journal sessions
overlap or a journal source is unavailable.
This release brings Journeys into Navigation with expedition history, flexible
starting visits and portable photo reports. Colonization Market Search follows
your project filters, and mining overlay preferences can be edited with the
game closed. It also retains the mining, commander, ship and Fleet Carrier fixes
from RC77.
What's changed
- Journey journal reliability: Starting a Journey uses the selected
commander's journals across all available folders, regardless of folder order.
Current starts use the latest matching location. Catch-up and reprocessing
include later activity from overlapping sessions, respect the Journey's start
time, and count copied journals once. Journal read failures show warnings;
incomplete reprocessing preserves saved history. Some inaccessible folders
may be excluded during discovery. Saved system notes finish loading before
the history workspace becomes ready. - Journeys workspace: Manage expeditions directly under Navigation instead
of opening a separate window. The Travel shortcut opens Journeys. Archive
completed journeys to tuck them away, restore them when needed, or delete
their saved records after confirmation. Journals, system notes and screenshots
stay intact. - Starting a journey: Choose Use current system to use your current visit
automatically, including a docked login. Use previous visit opens system-name
autocomplete and a scrolling list of past ship and carrier arrivals with UTC
dates and times. Choose the exact visit, then enter the journey name and
optional description. Starting from an earlier visit includes later returns
to the same system. Manual system-name searches also work offline. - Journey date filters: Narrow historical searches with an optional calendar
date. The selected UTC day is included, with no time entry required. All dates
clears the cutoff. Older journals are skipped where possible while files
spanning the selected date remain searchable. Copied journal modification
dates no longer truncate replayed history. Changing the search, date or
commander clears stale visit choices; moving systems during current-start
preparation requires beginning again with the new location. - Journey readouts and notes: The redesigned workspace keeps the library,
route summary, visited systems, statistics and editable details together.
Visit rows show notes, photos and landings, including activity from earlier
visits to the same system. Unsaved edits survive commander changes and are
protected when switching history lists. The on-top preference applies while
Journeys is selected. Begin and Cancel remain reachable while the creation
form scrolls. Save or discard edits to an existing journey before beginning
another expedition. - Journey screenshots: Image lists use the PNG converter's current output
folder and refresh after conversion or a destination change without discarding
unsaved notes. Existing converted images remain available across repeat visits
to the same system. - Portable Journey reports: Export a completed journey into its own folder
containing index.html and an images subfolder. Reports include expedition
statistics, a route overview, searchable visit history, saved notes and tiled
photo previews. Select a tile to enlarge it, browse with arrow keys, close
with Escape, or open the original image. Relative links keep the report usable
when the whole folder is moved or shared. Full-size images and smaller previews
are bundled together; source screenshots stay intact. - Journey report reliability: Browse reports and print expanded visit details
to PDF without an internet connection. Large exploration and biology reward
totals are retained. Each export creates a new folder, preserving earlier
exports, and publishes it only after its files are ready. Completing or
reprocessing a journey keeps its original commander context, so late results
cannot restore an old readout or overwrite the new commander's status after a
commander change or disconnect. - Colonization Market Search: Select Projects follows the system, build
status and ordering selected under Projects. Filter changes keep the list
manageable without clearing chosen shopping projects. A compact Selected
outside filters section lets you remove hidden selections, and refreshing
projects preserves the selected system filter. - Mining overlay preferences: Configure overlays before a journal loads or
with the game closed. All seven overlay preferences survive restarts, remain
separate for each commander, and follow portable backup/restore and sync.
Failed edits stay available through journal connection and commander changes
for retry. Saving one preference preserves unrelated changes made in another
settings window. An explicit edit for a remembered commander takes precedence
over the same field in an older unassigned draft when the journal connects. - Recent Prospects: Mining notifications show asteroid engineering material
content as Low, Medium or High instead of a fixed 100% remaining reading.
Mineral percentages remain visible, and missing material content stays hidden,
including in recovered sessions. - Mining session overlay: Sort prospecting yields by average mineral
percentage or number of finds. Five minerals appear by default; change the
result count with single-step up/down controls in mining overlay settings.
Preferences are saved per commander and apply immediately, while session
history and reports retain every result. These controls are also available
before commander journal data loads. - Owned fleet: Ship changes produce one consistent CURRENT marker. Journal
ship selection and Frontier fleet data use persistent ship identities,
including when an older cache contains conflicting markers. Newly purchased
ships also appear while awaiting their Frontier ship ID. - Current Ship: Journal loadouts update the selected ship and its module
readout without borrowing another ship's details. Ship totals retain cargo
value when journal hull and module values update. Complete engineering updates
preserve modules, and removed hangars no longer restore stale launch bays.
Switching commanders clears the previous ship's cached readouts, including
when the selected account is offline or has no cached profile. - Commander data freshness: Reputation, Community Goals and ship data use
observation timestamps to reconcile journal and Frontier updates. A later
Frontier fetch takes precedence, while an older request that finishes late
cannot overwrite newer journal data. Mixed journal batches stay attributed
to the correct commander, and an interrupted multicrew session no longer
blocks own-ship updates after restarting the game. - Fleet Carrier jumps: Personal and squadron carriers keep separate jump
requests, cancellations and arrival state. Each carrier's readout uses its
own Frontier refresh time so activity on one cannot replace the other.
Records without an observation timestamp cannot replace a tracked jump.
SrvSurvey-XP 2.1.3.0-rc.77.1
SrvSurvey-XP 2.1.3.0-rc.77.1
This release brings Journeys into Navigation with expedition history, flexible
starting visits and portable photo reports. Colonization Market Search follows
your project filters, and mining overlay preferences can be edited with the
game closed. It also retains the mining, commander, ship and Fleet Carrier fixes
from RC77.
What's changed
- Journeys workspace: Manage expeditions directly under Navigation instead
of opening a separate window. The Travel shortcut opens Journeys. Archive
completed journeys to tuck them away, restore them when needed, or delete
their saved records after confirmation. Journals, system notes and screenshots
stay intact. - Starting a journey: Choose Use current system to use your current visit
automatically, including a docked login. Use previous visit opens system-name
autocomplete and a scrolling list of past ship and carrier arrivals with UTC
dates and times. Choose the exact visit, then enter the journey name and
optional description. Starting from an earlier visit includes later returns
to the same system. Manual system-name searches also work offline. - Journey date filters: Narrow historical searches with an optional calendar
date. The selected UTC day is included, with no time entry required. All dates
clears the cutoff. Older journals are skipped where possible while files
spanning the selected date remain searchable. Copied journal modification
dates no longer truncate replayed history. Changing the search, date or
commander clears stale visit choices; moving systems during current-start
preparation requires beginning again with the new location. - Journey readouts and notes: The redesigned workspace keeps the library,
route summary, visited systems, statistics and editable details together.
Visit rows show notes, photos and landings, including activity from earlier
visits to the same system. Unsaved edits survive commander changes and are
protected when switching history lists. The on-top preference applies while
Journeys is selected. Begin and Cancel remain reachable while the creation
form scrolls. Save or discard edits to an existing journey before beginning
another expedition. - Journey screenshots: Image lists use the PNG converter's current output
folder and refresh after conversion or a destination change without discarding
unsaved notes. Existing converted images remain available across repeat visits
to the same system. - Portable Journey reports: Export a completed journey into its own folder
containing index.html and an images subfolder. Reports include expedition
statistics, a route overview, searchable visit history, saved notes and tiled
photo previews. Select a tile to enlarge it, browse with arrow keys, close
with Escape, or open the original image. Relative links keep the report usable
when the whole folder is moved or shared. Full-size images and smaller previews
are bundled together; source screenshots stay intact. - Journey report reliability: Browse reports and print expanded visit details
to PDF without an internet connection. Large exploration and biology reward
totals are retained. Each export creates a new folder, preserving earlier
exports, and publishes it only after its files are ready. Completing or
reprocessing a journey keeps its original commander context, so late results
cannot restore an old readout or overwrite the new commander's status after a
commander change or disconnect. - Colonization Market Search: Select Projects follows the system, build
status and ordering selected under Projects. Filter changes keep the list
manageable without clearing chosen shopping projects. A compact Selected
outside filters section lets you remove hidden selections, and refreshing
projects preserves the selected system filter. - Mining overlay preferences: Configure overlays before a journal loads or
with the game closed. All seven overlay preferences survive restarts, remain
separate for each commander, and follow portable backup/restore and sync.
Failed edits stay available through journal connection and commander changes
for retry. Saving one preference preserves unrelated changes made in another
settings window. An explicit edit for a remembered commander takes precedence
over the same field in an older unassigned draft when the journal connects. - Recent Prospects: Mining notifications show asteroid engineering material
content as Low, Medium or High instead of a fixed 100% remaining reading.
Mineral percentages remain visible, and missing material content stays hidden,
including in recovered sessions. - Mining session overlay: Sort prospecting yields by average mineral
percentage or number of finds. Five minerals appear by default; change the
result count with single-step up/down controls in mining overlay settings.
Preferences are saved per commander and apply immediately, while session
history and reports retain every result. These controls are also available
before commander journal data loads. - Owned fleet: Ship changes produce one consistent CURRENT marker. Journal
ship selection and Frontier fleet data use persistent ship identities,
including when an older cache contains conflicting markers. Newly purchased
ships also appear while awaiting their Frontier ship ID. - Current Ship: Journal loadouts update the selected ship and its module
readout without borrowing another ship's details. Ship totals retain cargo
value when journal hull and module values update. Complete engineering updates
preserve modules, and removed hangars no longer restore stale launch bays.
Switching commanders clears the previous ship's cached readouts, including
when the selected account is offline or has no cached profile. - Commander data freshness: Reputation, Community Goals and ship data use
observation timestamps to reconcile journal and Frontier updates. A later
Frontier fetch takes precedence, while an older request that finishes late
cannot overwrite newer journal data. Mixed journal batches stay attributed
to the correct commander, and an interrupted multicrew session no longer
blocks own-ship updates after restarting the game. - Fleet Carrier jumps: Personal and squadron carriers keep separate jump
requests, cancellations and arrival state. Each carrier's readout uses its
own Frontier refresh time so activity on one cannot replace the other.
Records without an observation timestamp cannot replace a tracked jump.
SrvSurvey-XP 2.1.3.0-rc.77
SrvSurvey-XP 2.1.3.0-rc.77
This release improves mining overlay readouts and keeps commander, ship and
Fleet Carrier information consistent as journals and Frontier data update.
What's changed
- Recent Prospects: Mining notifications now show asteroid engineering
material content as Low, Medium or High instead of a fixed “100% remaining”
reading. Mineral percentages remain visible, and missing material content
stays hidden, including in recovered sessions. - Mining session overlay: Choose whether prospecting yields are sorted by
average mineral percentage or number of finds. Five minerals appear by
default; the result count can be changed with single-step up/down controls
in mining overlay settings. Preferences are saved per commander and apply
immediately, while session history and reports retain every result. Controls
wait for commander data to load so pre-login edits cannot be silently lost. - Owned fleet: Ship changes produce one consistent CURRENT marker.
Journal ship selection and Frontier fleet data now use persistent ship
identities, including when an older cache contains conflicting markers.
Newly purchased ships also appear while awaiting their Frontier ship ID. - Current Ship: Journal loadouts update the selected ship and its module
readout without borrowing another ship's details, and ship totals retain
cargo value when journal hull and module values update. Complete engineering
updates preserve modules, and removed hangars no longer restore stale launch
bays. Switching commanders clears the previous ship's cached readouts,
including when the selected account is offline or has no cached profile. - Commander data freshness: Reputation, Community Goals and ship data use
observation timestamps to reconcile journal and Frontier updates. A later
Frontier fetch takes precedence, while an older request that finishes late
cannot overwrite newer journal data. Mixed journal batches stay attributed
to the correct commander, and an interrupted multicrew session no longer
blocks own-ship updates after restarting the game. - Fleet Carrier jumps: Personal and squadron carriers keep separate jump
requests, cancellations and arrival state. Each carrier's readout uses its
own Frontier refresh time so activity on one cannot replace the other.
Records without an observation timestamp cannot replace a tracked jump.
SrvSurvey-XP 2.1.3.0-rc.76
SrvSurvey-XP 2.1.3.0-rc.76
This release refreshes the application and commander workspaces, makes overlay
configuration clearer, and adds exploration privacy, Discord carrier alerts,
and cargo-confirmed mining totals.
What's changed
- Application appearance: A sleek spaceship-inspired design brings clearer
typography, spacing and controls to the main window and dialogs while keeping
all six theme palettes, existing navigation and custom forms. - Commander workspace: Commander, current ship, Fleet Carrier, Market,
Shipyard and Community Goals views present their information in a clearer
reading order with fewer enclosing panels. Debt is shown only when nonzero. - Overlay configuration: Theme appearance and workspace overlay settings are
organized into clearer groups. Five custom brush colors can be selected for
overlay editor overrides independently of the application theme. - Overlay sizing and hints: The spherical search overlay expands and shrinks
with its contents while respecting its anchor. Empty hover hints no longer
produce blank squares. - Colonization visibility: Turning off both automatic hiding and Colonization
commodities availability keeps the panel hidden, including when starting the
game docked. Shortcut toggling remains available, and the settings explanation
makes persistent display clearer. - Stealth Mode: An optional Privacy & sharing setting holds enabled EDDN,
Inara, EDAstro and EDSM uploads in persistent queues until a live docking.
Reports survive restarts, and discoveries after docking wait for the next
docking. Any docking counts, including a Fleet Carrier; Raven API traffic is
unaffected. Turning Stealth Mode off resumes retained uploads. - Discord carrier announcements: Optional webhook settings announce planned
jumps, cancellations and confirmed arrivals for personal and squadron Fleet
Carriers, with itinerary details and separate notification choices. - Mining session accounting: Session totals and rates reconcile refinery
output with actual ship cargo while excluding limpets, purchases, transfers
and other cargo movements. Refinery output after a session ends appears as
separate carryover, and incomplete evidence is clearly marked as estimated.
Recovery across pauses, journal replay and application restarts preserves
accurate counts without counting the same physical record twice.
SrvSurvey-XP 2.1.3.0-rc.75
SrvSurvey-XP 2.1.3.0-rc.75
This patch fixes biology overlays remaining hidden after an interrupted jump or
game-session recovery, even when their display settings are enabled.
What's changed
- Biology overlay recovery: Starting a new game journal, logging back in, or
receiving a restored location clears stale jump suppression. System biology
can appear again during exploration in space, and body biology and sample
status can return on foot when their normal visibility conditions are met. - Jump visibility remains intact: Biology overlays stay hidden while live
game status still reports a hyperspace jump. Normal completed jumps continue
to restore the appropriate panels, without changing saved overlay settings,
categories, or positions.
SrvSurvey-XP 2.1.3.0-rc.74
SrvSurvey-XP 2.1.3.0-rc.74
This update fixes Fleet Carrier manifest saves and duplicate inventory entries,
adds a carrier-by-carrier readiness breakdown to Raven build previews, and makes
version details and installed release notes easier to find in Diagnostics.
What's changed
- Carrier manifest saving: Changing a carrier's system and saving its
manifest now sends the identifier Raven requires, fixing the reported
carrier operation failed HTTP 400 error. An empty or unavailable Raven
manifest can also be refreshed without crashing inventory conversion. - Consistent carrier inventory: Journal identifiers, display names, and
historical aliases now appear as one commodity across the manifest editor,
commodities planner and overlay, shopping lists, build reports, and Nexus.
Duplicate entries such as Liquid oxygen, Fruit and Vegetables, and Ceramic
Composites are counted once. The independent Local column remains
available for comparison. Saving or applying authoritative stock updates
clears the relevant old aliases, and Frontier imports retain stable
commodity identifiers across languages. - Cargo transfers and recovery: Journal transfers update existing Raven
inventory aliases with relative changes, preserving cargo movements made by
other users of a shared carrier. Pending changes retain their original
inventory keys across restarts. Recovery recognizes acknowledged transfers
even when Raven changes a commodity's name, avoiding duplicate updates after
a lost response. Keys that differ only by case are handled safely. - Carrier readiness breakdown: Individual build previews, Combined Build
Reports, and Nexus previews show Ready on fleet carriers as a segmented
bar with a wrapping carrier-name and tonnage legend. Each share represents
cargo usable against the remaining requirements; surplus of one commodity
cannot cover another. Stable generated colors support more than ten carriers
and adapt to light and dark themes. Missing cargo remains unknown. - Meta-Alloys shopping: Historical metalloys names now match the same
commodity in Ardent and Spansh results, so available stock appears correctly
in shopping searches. - Copy bug-report details: In Diagnostics > Updates, Copy details
beside the installed version copies the exact app version, release channel,
operating system, OS and app architectures, and .NET runtime. - Revisit installed release notes: Installed release notes remains
available after updating and works offline. Available release notes
separately opens the notes for a newer update when one is found.
SrvSurvey-XP 2.1.3.0-rc.73
SrvSurvey-XP 2.1.3.0-rc.73
This update adds carrier next-jump tracking without a planned route, keeps
unaffiliated colonization projects separate from your own projects, and improves
Spansh searches and mission overlay sizing.
What's changed
- Carrier next-jump information: The Fleet Carrier Route overlay can show
your carrier's next destination without an active route. It follows the
scheduled departure, jump initiation, transit, confirmed arrival, cooldown,
and cancellation. Travel overlay settings include Show Carrier Next-Jump
Information, enabled by default, and the editor has a Carrier next jump
preview. An actual jump that differs from a planned route temporarily shows
its real destination without changing the plan. - Carrier fuel and destination details: Available journal fuel and stored
tritium appear alongside jump distance, fuel cost, and projected fuel after
arrival. Calculated values are marked as estimates; unavailable details are
omitted. Passive tracking shows LOW TRITIUM when the projected depot
fuel falls below 200 t. Spansh destination data adds ICY RING,
PRISTINE ICY RING, and ICY BODY tags when those resources are known.
The fuel warning icon is larger, centered with its text, and follows the
overlay theme. Repositioning within the same system deducts jump fuel once;
later journal fuel observations replace that estimate. - Next Jump neutron badge: Class-N destinations show the NEUTRON pill
beside the star class even without a pre-planned route or with details hidden.
Existing route guidance continues to supply the badge when applicable. Long
system names trim before the badges instead of overlapping them. - Mining session commodity names: Prospecting yield summaries use consistent
catalog casing, including Gold, Silver, and Palladium. Existing
session history gains the same display names without rewriting journal data. - Mining session travel: Successfully entering supercruise pauses the current
session. Launching a prospector or collector, prospecting, or refining resumes
the same session, retaining its totals and excluding paused time. The travel
pause survives a restart and can resume even with automatic session creation
disabled. Hyperspace arrival and docking still end the session when travel
automation is enabled. Charging, initiating, or cancelling a jump does not
pause or end it. Historical replay alone does not trigger travel automation,
and repeated travel updates cannot interrupt an already resumed session. - Colonization project visibility: Your workspace primarily shows projects
affiliated with your commander through Raven. The new Show Unaffiliated
Projects in Current System checkbox is off by default. Enabling it loads
the current system and selects All Projects; while enabled, traveling
replaces temporary results with the next system's projects. Explicit Show
and Focus choices retain individual projects separately from affiliated
projects. Tracking and delivering to an unaffiliated project still reports
contributions to Raven and refreshes its requirements and completion. If a
focused project's retained data cannot be saved, the warning remains visible
and Refresh projects can retry the save. Cancelling auto-refresh preserves
unsaved Show choices while retained projects are being fetched. - Existing colonization data cleanup: A successful project refresh removes
previously discovered unaffiliated projects that you have not explicitly
chosen to retain. Focused projects, shopping selections, and local drafts
are preserved. Failed refreshes leave saved data intact. Docking at a
construction site continues to show its needs temporarily, independently
of the browsing checkbox, with manual focus available for continued tracking.
Re-enabling Raven restores current-system browsing, and temporary docked
projects still expire if the initial affiliation request was unavailable. - Current-ship range in Spansh searches: Neutron, Road to Riches, Tourist,
and Exobiology searches autofill jump range from the current ship's journal
MaxJumpRange. Reopening the search after changing ships refreshes the
value. Fields remain editable; unavailable values or ranges outside the
search's supported limits remain blank. This value is the ship's maximum
range, rather than its current laden range. - Content-sized mission overlays: Mining Missions and Massacre Missions
now expand and contract in width as well as height to fit their visible
content. Long text wraps at the available game width, and longer mission
lists scroll within the available height. Saved left/right growth choices
and custom positions remain effective. Saved fixed sizes no longer leave
unnecessary empty space, wide displays retain a readable maximum panel width,
and the editor preview uses the same sizing rules.
SrvSurvey-XP 2.1.3.0-rc.72
SrvSurvey-XP 2.1.3.0-rc.72
This update covers PR #250:
preserving overlay settings during profile imports, adding mining mission
tracking and session prospecting yields, and improving combat, colonization,
and overlay presentation.
What's changed
- Overlay settings during profile import: Imports preserve the current
installation's overlay visibility, opacity, scale, layouts, shortcuts, and
integration settings. Settings that have never been saved retain XP defaults.
XP mining imports also preserve mining overlay preferences while importing
history, missions, and portable preferences. Verified source backups remain
available for recovery. - Mining mission cards: Mining → Missions uses themed cards with cargo
aboard, cumulative deliveries, expiry, rewards, and hotspot search. Click the
destination to copy its system name. Each mission has a tracking checkbox;
new missions are tracked by default and choices are saved per commander. - Mining Missions overlay: Selected active missions show cargo and delivery
progress during collection and return trips, including outside a mining
session. Unchecked, expired, and finished missions are excluded. Idle updates
refresh expiry times without replacing an unchanged mission list, preserving
the overlay's scroll position. - Mission overlay sizing and placement: Mining Missions and Massacre
Missions expand and contract with their content. Long lists scroll within
the available game or screen height at the current display and overlay scale.
Saved widths and left/right growth choices are respected; saved heights no
longer force empty space. Both panels default to the top-right corner with
8-pixel margins, while saved custom positions are preserved. - Mining Session overlay: The new Session panel shows the active or paused
session's location, duration, activity, limpets, and prospecting yields. The
per-mineral breakdown includes finds, quality hits, average yield, and best
yield. It sizes to its content, preserves the selected growth edge, and scrolls
longer breakdowns within the available height. - Mining session controls: Start, Pause / Resume, and End Session shortcuts
share their saved bindings with Settings → Input. The default-on
Stop sessions automatically after FSD jump or docking option ends active
and paused sessions on live travel events. Historical journal recovery does
not trigger automatic stops. - Mining surface settings: Surface panels and calibration have a separate
Mining (surface) category in the overlay editor. - On-foot suit suppression: Dominator and Maverick suit switches hide
non-combat overlays while keeping ground combat and massacre mission panels
eligible to appear. Both suit choices are grouped together on the left. - Combat and colonization priority: The combat suppression option applies
while the colonization commodities panel is visible. Hiding the panel or
clearing its focused content restores eligible combat overlays. Mission
tracking continues while the combat panel is hidden. - Massacre mission progress: Rows show completed kills out of the required
total, such as 0/6 through 6/6. Completed objectives use the same green
checkmark as colonization commodity rows. - Carrier manifests: Guardian salvage aliases match local inventory.
Local CAPI, carrier-market stock, and journal transfers supply comparison
totals, including locally held goods missing from Raven. All goods are
visible by default; the colony-only filter remains available. Partial or
delayed market snapshots cannot restore quantities superseded by a newer
accepted CAPI inventory. - Colonization overlays and market search: Commodity panels contract as
rows disappear, including with a saved panel size. The outdated-local-markets
option appears beside Ardent, and carrier, surface-port, and full-supply
filters remain visible above the ShoppingList instructions after a search. - Overlay text customization: Each text role can select a brush from the
overlay appearance swatches beside its size slider. Overrides follow theme
changes, save per panel, and reset with the panel's text settings. In Next
Jump, the subtitle uses Caption, destination detail labels use Title, and
the route legend uses Header.