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Releases: Fenris159/SrvSurvey

SrvSurvey-XP 2.1.3.0-rc.77.4

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@github-actions github-actions released this 31 Oct 21:58
8b4f928

SrvSurvey-XP 2.1.3.0-rc.77.4

RC77.4 adds dedicated Squadron Carrier routes, clearer Canonn Prior Scans,
persistent mining search results and galactic Journey report maps. Personal and
squadron carriers can be tracked together while keeping their progress, fuel
and jump readouts separate. This release also retains the Journey recovery,
workspace and reliability improvements described below.

RC77.3 fixes older Journey files leaving an empty workspace unable to begin a
new Journey. Older metadata is upgraded with an original-file backup, and saved
history remains available when its original journals can no longer be replayed.
Unreferenced active Journeys can be resumed and completed from the library.

Only a readable Journey marked Active in the selected commander's list blocks
another start. Unavailable active selections now show warnings while keeping
their saved files intact. A completed Journey no longer prevents starting again
from the same visit; the new Journey receives its own saved file.

RC77.2 fixes Journey starts when Steam, Epic, or other Elite installations keep
journals in different folders. It also improves replay when journal sessions
overlap or a journal source is unavailable.

This release brings Journeys into Navigation with expedition history, flexible
starting visits and portable photo reports. Colonization Market Search follows
your project filters, and mining overlay preferences can be edited with the
game closed. It also retains the mining, commander, ship and Fleet Carrier fixes
from RC77.

What's changed

  • Squadron Carrier routes: SC Routes sits beside FC Routes with its own
    workspace, overlay, panel shortcut and next-jump settings. Both carriers share
    saved itinerary bookmarks while keeping their selected routes, progress and
    preferences separate. Both overlays can track scheduled jumps, cancellations
    and arrivals even without an active itinerary.
  • Carrier route auto-copy: Enable auto-copy for both FC Routes and SC Routes.
    Opening the Galaxy Map copies one destination from the selected active
    carrier, falling back to the other when the selected route is paused or
    complete. Selecting auto-copy in Route Manager or Boxel Search disables both
    carrier selections, so competing tools cannot replace the destination.
  • Carrier tracking and bookmark safety: Carrier identity checks keep jump
    progress, countdowns, fuel and location updates on the correct carrier.
    Ambiguous arrivals do not update both carriers just because their destinations
    match. Tracking changes preserve shared bookmark notes, favorites and
    waypoints. Notes saved from a route workspace update the other carrier's
    readout without discarding its unsaved edits.
  • Mining search persistence: Surface Mining and Powerplay merit search
    results retain their chosen reference when you jump to another system.
    Force include if viable no longer causes an arrival to reset the results,
    including when a search is still running. Reset or search again to replace
    the results.
  • Canonn Prior Scans: The live panel keeps its compact preview layout and
    wraps long species names instead of expanding across the screen. Existing
    custom sizes remain available. The radar stays visible whenever the panel is
    shown. Show bio signals from Canonn on the radar now controls the whole panel
    and stays synchronized with panel availability and its shortcut.
  • Galactic Journey maps: HTML exports plot every recorded visit on an
    equal-scale X/Z map, including negative coordinates, with Sol and Sagittarius
    A* as fixed position references. Reference markers do not add travel legs.
    Switch between Galactic context and Route detail, and select any visit point
    to open its history entry. Return visits at the same map position offer a
    dated visit chooser, and reference labels remain readable near the map's edges.
  • Journey journal reliability: Starting a Journey uses the selected
    commander's journals across all available folders, regardless of folder order.
    Current starts use the latest matching location. Catch-up and reprocessing
    include later activity from overlapping sessions, respect the Journey's start
    time, and count copied journals once. Journal read failures show warnings;
    incomplete reprocessing preserves saved history. Some inaccessible folders
    may be excluded during discovery. Saved system notes finish loading before
    the history workspace becomes ready.
  • Journeys workspace: Manage expeditions directly under Navigation instead
    of opening a separate window. The Travel shortcut opens Journeys. Archive
    completed journeys to tuck them away, restore them when needed, or delete
    their saved records after confirmation. Journals, system notes and screenshots
    stay intact.
  • Starting a journey: Choose Use current system to use your current visit
    automatically, including a docked login. Use previous visit opens system-name
    autocomplete and a scrolling list of past ship and carrier arrivals with UTC
    dates and times. Choose the exact visit, then enter the journey name and
    optional description. Starting from an earlier visit includes later returns
    to the same system. Manual system-name searches also work offline.
  • Journey date filters: Narrow historical searches with an optional calendar
    date. The selected UTC day is included, with no time entry required. All dates
    clears the cutoff. Older journals are skipped where possible while files
    spanning the selected date remain searchable. Copied journal modification
    dates no longer truncate replayed history. Changing the search, date or
    commander clears stale visit choices; moving systems during current-start
    preparation requires beginning again with the new location.
  • Journey readouts and notes: The redesigned workspace keeps the library,
    route summary, visited systems, statistics and editable details together.
    Visit rows show notes, photos and landings, including activity from earlier
    visits to the same system. Unsaved edits survive commander changes and are
    protected when switching history lists. The on-top preference applies while
    Journeys is selected. Begin and Cancel remain reachable while the creation
    form scrolls. Save or discard edits to an existing journey before beginning
    another expedition.
  • Journey screenshots: Image lists use the PNG converter's current output
    folder and refresh after conversion or a destination change without discarding
    unsaved notes. Existing converted images remain available across repeat visits
    to the same system.
  • Portable Journey reports: Export a completed journey into its own folder
    containing index.html and an images subfolder. Reports include expedition
    statistics, a route overview, searchable visit history, saved notes and tiled
    photo previews. Select a tile to enlarge it, browse with arrow keys, close
    with Escape, or open the original image. Relative links keep the report usable
    when the whole folder is moved or shared. Full-size images and smaller previews
    are bundled together; source screenshots stay intact.
  • Journey report reliability: Browse reports and print expanded visit details
    to PDF without an internet connection. Large exploration and biology reward
    totals are retained. Each export creates a new folder, preserving earlier
    exports, and publishes it only after its files are ready. Completing or
    reprocessing a journey keeps its original commander context, so late results
    cannot restore an old readout or overwrite the new commander's status after a
    commander change or disconnect.
  • Colonization Market Search: Select Projects follows the system, build
    status and ordering selected under Projects. Filter changes keep the list
    manageable without clearing chosen shopping projects. A compact Selected
    outside filters section lets you remove hidden selections, and refreshing
    projects preserves the selected system filter.
  • Mining overlay preferences: Configure overlays before a journal loads or
    with the game closed. All seven overlay preferences survive restarts, remain
    separate for each commander, and follow portable backup/restore and sync.
    Failed edits stay available through journal connection and commander changes
    for retry. Saving one preference preserves unrelated changes made in another
    settings window. An explicit edit for a remembered commander takes precedence
    over the same field in an older unassigned draft when the journal connects.
  • Recent Prospects: Mining notifications show asteroid engineering material
    content as Low, Medium or High instead of a fixed 100% remaining reading.
    Mineral percentages remain visible, and missing material content stays hidden,
    including in recovered sessions.
  • Mining session overlay: Sort prospecting yields by average mineral
    percentage or number of finds. Five minerals appear by default; change the
    result count with single-step up/down controls in mining overlay settings.
    Preferences are saved per commander and apply immediately, while session
    history and reports retain every result. These controls are also available
    before commander journal data loads.
  • Owned fleet: Ship changes produce one consistent CURRENT marker. Journal
    ship selection and Frontier fleet data use persistent ship identities,
    including when an older cache contains conflicting markers. Newly purchased
    ships also appear while awaiting their Frontier ship ID.
  • Current Ship: Journal loadouts update the selected ship and its module
    readout without borrowing another ship's details. Ship totals retain cargo
    value when journal hull and module values update. Complete engineering updates
    preserve modules, and removed hangars no longer restore stale launch bays.
    Switching commanders clears the previous ship's cached readouts, including
    when the selected account is offline or has no cached profile.
  • **Commander...
Read more

SrvSurvey-XP 2.1.3.0-rc.77.3

Pre-release

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@github-actions github-actions released this 31 Oct 16:40
2aebcf0

SrvSurvey-XP 2.1.3.0-rc.77.3

RC77.3 fixes older Journey files leaving an empty workspace unable to begin a
new Journey. Older metadata is upgraded with an original-file backup, and saved
history remains available when its original journals can no longer be replayed.
Unreferenced active Journeys can be resumed and completed from the library.

Only a readable Journey marked Active in the selected commander's list blocks
another start. Unavailable active selections now show warnings while keeping
their saved files intact. A completed Journey no longer prevents starting again
from the same visit; the new Journey receives its own saved file.

RC77.2 fixes Journey starts when Steam, Epic, or other Elite installations keep
journals in different folders. It also improves replay when journal sessions
overlap or a journal source is unavailable.

This release brings Journeys into Navigation with expedition history, flexible
starting visits and portable photo reports. Colonization Market Search follows
your project filters, and mining overlay preferences can be edited with the
game closed. It also retains the mining, commander, ship and Fleet Carrier fixes
from RC77.

What's changed

  • Journey journal reliability: Starting a Journey uses the selected
    commander's journals across all available folders, regardless of folder order.
    Current starts use the latest matching location. Catch-up and reprocessing
    include later activity from overlapping sessions, respect the Journey's start
    time, and count copied journals once. Journal read failures show warnings;
    incomplete reprocessing preserves saved history. Some inaccessible folders
    may be excluded during discovery. Saved system notes finish loading before
    the history workspace becomes ready.
  • Journeys workspace: Manage expeditions directly under Navigation instead
    of opening a separate window. The Travel shortcut opens Journeys. Archive
    completed journeys to tuck them away, restore them when needed, or delete
    their saved records after confirmation. Journals, system notes and screenshots
    stay intact.
  • Starting a journey: Choose Use current system to use your current visit
    automatically, including a docked login. Use previous visit opens system-name
    autocomplete and a scrolling list of past ship and carrier arrivals with UTC
    dates and times. Choose the exact visit, then enter the journey name and
    optional description. Starting from an earlier visit includes later returns
    to the same system. Manual system-name searches also work offline.
  • Journey date filters: Narrow historical searches with an optional calendar
    date. The selected UTC day is included, with no time entry required. All dates
    clears the cutoff. Older journals are skipped where possible while files
    spanning the selected date remain searchable. Copied journal modification
    dates no longer truncate replayed history. Changing the search, date or
    commander clears stale visit choices; moving systems during current-start
    preparation requires beginning again with the new location.
  • Journey readouts and notes: The redesigned workspace keeps the library,
    route summary, visited systems, statistics and editable details together.
    Visit rows show notes, photos and landings, including activity from earlier
    visits to the same system. Unsaved edits survive commander changes and are
    protected when switching history lists. The on-top preference applies while
    Journeys is selected. Begin and Cancel remain reachable while the creation
    form scrolls. Save or discard edits to an existing journey before beginning
    another expedition.
  • Journey screenshots: Image lists use the PNG converter's current output
    folder and refresh after conversion or a destination change without discarding
    unsaved notes. Existing converted images remain available across repeat visits
    to the same system.
  • Portable Journey reports: Export a completed journey into its own folder
    containing index.html and an images subfolder. Reports include expedition
    statistics, a route overview, searchable visit history, saved notes and tiled
    photo previews. Select a tile to enlarge it, browse with arrow keys, close
    with Escape, or open the original image. Relative links keep the report usable
    when the whole folder is moved or shared. Full-size images and smaller previews
    are bundled together; source screenshots stay intact.
  • Journey report reliability: Browse reports and print expanded visit details
    to PDF without an internet connection. Large exploration and biology reward
    totals are retained. Each export creates a new folder, preserving earlier
    exports, and publishes it only after its files are ready. Completing or
    reprocessing a journey keeps its original commander context, so late results
    cannot restore an old readout or overwrite the new commander's status after a
    commander change or disconnect.
  • Colonization Market Search: Select Projects follows the system, build
    status and ordering selected under Projects. Filter changes keep the list
    manageable without clearing chosen shopping projects. A compact Selected
    outside filters section lets you remove hidden selections, and refreshing
    projects preserves the selected system filter.
  • Mining overlay preferences: Configure overlays before a journal loads or
    with the game closed. All seven overlay preferences survive restarts, remain
    separate for each commander, and follow portable backup/restore and sync.
    Failed edits stay available through journal connection and commander changes
    for retry. Saving one preference preserves unrelated changes made in another
    settings window. An explicit edit for a remembered commander takes precedence
    over the same field in an older unassigned draft when the journal connects.
  • Recent Prospects: Mining notifications show asteroid engineering material
    content as Low, Medium or High instead of a fixed 100% remaining reading.
    Mineral percentages remain visible, and missing material content stays hidden,
    including in recovered sessions.
  • Mining session overlay: Sort prospecting yields by average mineral
    percentage or number of finds. Five minerals appear by default; change the
    result count with single-step up/down controls in mining overlay settings.
    Preferences are saved per commander and apply immediately, while session
    history and reports retain every result. These controls are also available
    before commander journal data loads.
  • Owned fleet: Ship changes produce one consistent CURRENT marker. Journal
    ship selection and Frontier fleet data use persistent ship identities,
    including when an older cache contains conflicting markers. Newly purchased
    ships also appear while awaiting their Frontier ship ID.
  • Current Ship: Journal loadouts update the selected ship and its module
    readout without borrowing another ship's details. Ship totals retain cargo
    value when journal hull and module values update. Complete engineering updates
    preserve modules, and removed hangars no longer restore stale launch bays.
    Switching commanders clears the previous ship's cached readouts, including
    when the selected account is offline or has no cached profile.
  • Commander data freshness: Reputation, Community Goals and ship data use
    observation timestamps to reconcile journal and Frontier updates. A later
    Frontier fetch takes precedence, while an older request that finishes late
    cannot overwrite newer journal data. Mixed journal batches stay attributed
    to the correct commander, and an interrupted multicrew session no longer
    blocks own-ship updates after restarting the game.
  • Fleet Carrier jumps: Personal and squadron carriers keep separate jump
    requests, cancellations and arrival state. Each carrier's readout uses its
    own Frontier refresh time so activity on one cannot replace the other.
    Records without an observation timestamp cannot replace a tracked jump.

SrvSurvey-XP 2.1.3.0-rc.77.2

Pre-release

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@github-actions github-actions released this 31 Oct 04:40
40ff606

SrvSurvey-XP 2.1.3.0-rc.77.2

RC77.2 fixes Journey starts when Steam, Epic, or other Elite installations keep
journals in different folders. It also improves replay when journal sessions
overlap or a journal source is unavailable.

This release brings Journeys into Navigation with expedition history, flexible
starting visits and portable photo reports. Colonization Market Search follows
your project filters, and mining overlay preferences can be edited with the
game closed. It also retains the mining, commander, ship and Fleet Carrier fixes
from RC77.

What's changed

  • Journey journal reliability: Starting a Journey uses the selected
    commander's journals across all available folders, regardless of folder order.
    Current starts use the latest matching location. Catch-up and reprocessing
    include later activity from overlapping sessions, respect the Journey's start
    time, and count copied journals once. Journal read failures show warnings;
    incomplete reprocessing preserves saved history. Some inaccessible folders
    may be excluded during discovery. Saved system notes finish loading before
    the history workspace becomes ready.
  • Journeys workspace: Manage expeditions directly under Navigation instead
    of opening a separate window. The Travel shortcut opens Journeys. Archive
    completed journeys to tuck them away, restore them when needed, or delete
    their saved records after confirmation. Journals, system notes and screenshots
    stay intact.
  • Starting a journey: Choose Use current system to use your current visit
    automatically, including a docked login. Use previous visit opens system-name
    autocomplete and a scrolling list of past ship and carrier arrivals with UTC
    dates and times. Choose the exact visit, then enter the journey name and
    optional description. Starting from an earlier visit includes later returns
    to the same system. Manual system-name searches also work offline.
  • Journey date filters: Narrow historical searches with an optional calendar
    date. The selected UTC day is included, with no time entry required. All dates
    clears the cutoff. Older journals are skipped where possible while files
    spanning the selected date remain searchable. Copied journal modification
    dates no longer truncate replayed history. Changing the search, date or
    commander clears stale visit choices; moving systems during current-start
    preparation requires beginning again with the new location.
  • Journey readouts and notes: The redesigned workspace keeps the library,
    route summary, visited systems, statistics and editable details together.
    Visit rows show notes, photos and landings, including activity from earlier
    visits to the same system. Unsaved edits survive commander changes and are
    protected when switching history lists. The on-top preference applies while
    Journeys is selected. Begin and Cancel remain reachable while the creation
    form scrolls. Save or discard edits to an existing journey before beginning
    another expedition.
  • Journey screenshots: Image lists use the PNG converter's current output
    folder and refresh after conversion or a destination change without discarding
    unsaved notes. Existing converted images remain available across repeat visits
    to the same system.
  • Portable Journey reports: Export a completed journey into its own folder
    containing index.html and an images subfolder. Reports include expedition
    statistics, a route overview, searchable visit history, saved notes and tiled
    photo previews. Select a tile to enlarge it, browse with arrow keys, close
    with Escape, or open the original image. Relative links keep the report usable
    when the whole folder is moved or shared. Full-size images and smaller previews
    are bundled together; source screenshots stay intact.
  • Journey report reliability: Browse reports and print expanded visit details
    to PDF without an internet connection. Large exploration and biology reward
    totals are retained. Each export creates a new folder, preserving earlier
    exports, and publishes it only after its files are ready. Completing or
    reprocessing a journey keeps its original commander context, so late results
    cannot restore an old readout or overwrite the new commander's status after a
    commander change or disconnect.
  • Colonization Market Search: Select Projects follows the system, build
    status and ordering selected under Projects. Filter changes keep the list
    manageable without clearing chosen shopping projects. A compact Selected
    outside filters section lets you remove hidden selections, and refreshing
    projects preserves the selected system filter.
  • Mining overlay preferences: Configure overlays before a journal loads or
    with the game closed. All seven overlay preferences survive restarts, remain
    separate for each commander, and follow portable backup/restore and sync.
    Failed edits stay available through journal connection and commander changes
    for retry. Saving one preference preserves unrelated changes made in another
    settings window. An explicit edit for a remembered commander takes precedence
    over the same field in an older unassigned draft when the journal connects.
  • Recent Prospects: Mining notifications show asteroid engineering material
    content as Low, Medium or High instead of a fixed 100% remaining reading.
    Mineral percentages remain visible, and missing material content stays hidden,
    including in recovered sessions.
  • Mining session overlay: Sort prospecting yields by average mineral
    percentage or number of finds. Five minerals appear by default; change the
    result count with single-step up/down controls in mining overlay settings.
    Preferences are saved per commander and apply immediately, while session
    history and reports retain every result. These controls are also available
    before commander journal data loads.
  • Owned fleet: Ship changes produce one consistent CURRENT marker. Journal
    ship selection and Frontier fleet data use persistent ship identities,
    including when an older cache contains conflicting markers. Newly purchased
    ships also appear while awaiting their Frontier ship ID.
  • Current Ship: Journal loadouts update the selected ship and its module
    readout without borrowing another ship's details. Ship totals retain cargo
    value when journal hull and module values update. Complete engineering updates
    preserve modules, and removed hangars no longer restore stale launch bays.
    Switching commanders clears the previous ship's cached readouts, including
    when the selected account is offline or has no cached profile.
  • Commander data freshness: Reputation, Community Goals and ship data use
    observation timestamps to reconcile journal and Frontier updates. A later
    Frontier fetch takes precedence, while an older request that finishes late
    cannot overwrite newer journal data. Mixed journal batches stay attributed
    to the correct commander, and an interrupted multicrew session no longer
    blocks own-ship updates after restarting the game.
  • Fleet Carrier jumps: Personal and squadron carriers keep separate jump
    requests, cancellations and arrival state. Each carrier's readout uses its
    own Frontier refresh time so activity on one cannot replace the other.
    Records without an observation timestamp cannot replace a tracked jump.

SrvSurvey-XP 2.1.3.0-rc.77.1

Pre-release

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@github-actions github-actions released this 30 Oct 23:44
afe8c47

SrvSurvey-XP 2.1.3.0-rc.77.1

This release brings Journeys into Navigation with expedition history, flexible
starting visits and portable photo reports. Colonization Market Search follows
your project filters, and mining overlay preferences can be edited with the
game closed. It also retains the mining, commander, ship and Fleet Carrier fixes
from RC77.

What's changed

  • Journeys workspace: Manage expeditions directly under Navigation instead
    of opening a separate window. The Travel shortcut opens Journeys. Archive
    completed journeys to tuck them away, restore them when needed, or delete
    their saved records after confirmation. Journals, system notes and screenshots
    stay intact.
  • Starting a journey: Choose Use current system to use your current visit
    automatically, including a docked login. Use previous visit opens system-name
    autocomplete and a scrolling list of past ship and carrier arrivals with UTC
    dates and times. Choose the exact visit, then enter the journey name and
    optional description. Starting from an earlier visit includes later returns
    to the same system. Manual system-name searches also work offline.
  • Journey date filters: Narrow historical searches with an optional calendar
    date. The selected UTC day is included, with no time entry required. All dates
    clears the cutoff. Older journals are skipped where possible while files
    spanning the selected date remain searchable. Copied journal modification
    dates no longer truncate replayed history. Changing the search, date or
    commander clears stale visit choices; moving systems during current-start
    preparation requires beginning again with the new location.
  • Journey readouts and notes: The redesigned workspace keeps the library,
    route summary, visited systems, statistics and editable details together.
    Visit rows show notes, photos and landings, including activity from earlier
    visits to the same system. Unsaved edits survive commander changes and are
    protected when switching history lists. The on-top preference applies while
    Journeys is selected. Begin and Cancel remain reachable while the creation
    form scrolls. Save or discard edits to an existing journey before beginning
    another expedition.
  • Journey screenshots: Image lists use the PNG converter's current output
    folder and refresh after conversion or a destination change without discarding
    unsaved notes. Existing converted images remain available across repeat visits
    to the same system.
  • Portable Journey reports: Export a completed journey into its own folder
    containing index.html and an images subfolder. Reports include expedition
    statistics, a route overview, searchable visit history, saved notes and tiled
    photo previews. Select a tile to enlarge it, browse with arrow keys, close
    with Escape, or open the original image. Relative links keep the report usable
    when the whole folder is moved or shared. Full-size images and smaller previews
    are bundled together; source screenshots stay intact.
  • Journey report reliability: Browse reports and print expanded visit details
    to PDF without an internet connection. Large exploration and biology reward
    totals are retained. Each export creates a new folder, preserving earlier
    exports, and publishes it only after its files are ready. Completing or
    reprocessing a journey keeps its original commander context, so late results
    cannot restore an old readout or overwrite the new commander's status after a
    commander change or disconnect.
  • Colonization Market Search: Select Projects follows the system, build
    status and ordering selected under Projects. Filter changes keep the list
    manageable without clearing chosen shopping projects. A compact Selected
    outside filters section lets you remove hidden selections, and refreshing
    projects preserves the selected system filter.
  • Mining overlay preferences: Configure overlays before a journal loads or
    with the game closed. All seven overlay preferences survive restarts, remain
    separate for each commander, and follow portable backup/restore and sync.
    Failed edits stay available through journal connection and commander changes
    for retry. Saving one preference preserves unrelated changes made in another
    settings window. An explicit edit for a remembered commander takes precedence
    over the same field in an older unassigned draft when the journal connects.
  • Recent Prospects: Mining notifications show asteroid engineering material
    content as Low, Medium or High instead of a fixed 100% remaining reading.
    Mineral percentages remain visible, and missing material content stays hidden,
    including in recovered sessions.
  • Mining session overlay: Sort prospecting yields by average mineral
    percentage or number of finds. Five minerals appear by default; change the
    result count with single-step up/down controls in mining overlay settings.
    Preferences are saved per commander and apply immediately, while session
    history and reports retain every result. These controls are also available
    before commander journal data loads.
  • Owned fleet: Ship changes produce one consistent CURRENT marker. Journal
    ship selection and Frontier fleet data use persistent ship identities,
    including when an older cache contains conflicting markers. Newly purchased
    ships also appear while awaiting their Frontier ship ID.
  • Current Ship: Journal loadouts update the selected ship and its module
    readout without borrowing another ship's details. Ship totals retain cargo
    value when journal hull and module values update. Complete engineering updates
    preserve modules, and removed hangars no longer restore stale launch bays.
    Switching commanders clears the previous ship's cached readouts, including
    when the selected account is offline or has no cached profile.
  • Commander data freshness: Reputation, Community Goals and ship data use
    observation timestamps to reconcile journal and Frontier updates. A later
    Frontier fetch takes precedence, while an older request that finishes late
    cannot overwrite newer journal data. Mixed journal batches stay attributed
    to the correct commander, and an interrupted multicrew session no longer
    blocks own-ship updates after restarting the game.
  • Fleet Carrier jumps: Personal and squadron carriers keep separate jump
    requests, cancellations and arrival state. Each carrier's readout uses its
    own Frontier refresh time so activity on one cannot replace the other.
    Records without an observation timestamp cannot replace a tracked jump.

SrvSurvey-XP 2.1.3.0-rc.77

Pre-release

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@github-actions github-actions released this 30 Oct 10:04
f877d31

SrvSurvey-XP 2.1.3.0-rc.77

This release improves mining overlay readouts and keeps commander, ship and
Fleet Carrier information consistent as journals and Frontier data update.

What's changed

  • Recent Prospects: Mining notifications now show asteroid engineering
    material content as Low, Medium or High instead of a fixed “100% remaining”
    reading. Mineral percentages remain visible, and missing material content
    stays hidden, including in recovered sessions.
  • Mining session overlay: Choose whether prospecting yields are sorted by
    average mineral percentage or number of finds. Five minerals appear by
    default; the result count can be changed with single-step up/down controls
    in mining overlay settings. Preferences are saved per commander and apply
    immediately, while session history and reports retain every result. Controls
    wait for commander data to load so pre-login edits cannot be silently lost.
  • Owned fleet: Ship changes produce one consistent CURRENT marker.
    Journal ship selection and Frontier fleet data now use persistent ship
    identities, including when an older cache contains conflicting markers.
    Newly purchased ships also appear while awaiting their Frontier ship ID.
  • Current Ship: Journal loadouts update the selected ship and its module
    readout without borrowing another ship's details, and ship totals retain
    cargo value when journal hull and module values update. Complete engineering
    updates preserve modules, and removed hangars no longer restore stale launch
    bays. Switching commanders clears the previous ship's cached readouts,
    including when the selected account is offline or has no cached profile.
  • Commander data freshness: Reputation, Community Goals and ship data use
    observation timestamps to reconcile journal and Frontier updates. A later
    Frontier fetch takes precedence, while an older request that finishes late
    cannot overwrite newer journal data. Mixed journal batches stay attributed
    to the correct commander, and an interrupted multicrew session no longer
    blocks own-ship updates after restarting the game.
  • Fleet Carrier jumps: Personal and squadron carriers keep separate jump
    requests, cancellations and arrival state. Each carrier's readout uses its
    own Frontier refresh time so activity on one cannot replace the other.
    Records without an observation timestamp cannot replace a tracked jump.

SrvSurvey-XP 2.1.3.0-rc.76

Pre-release

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@github-actions github-actions released this 29 Oct 06:37
7db94d5

SrvSurvey-XP 2.1.3.0-rc.76

This release refreshes the application and commander workspaces, makes overlay
configuration clearer, and adds exploration privacy, Discord carrier alerts,
and cargo-confirmed mining totals.

What's changed

  • Application appearance: A sleek spaceship-inspired design brings clearer
    typography, spacing and controls to the main window and dialogs while keeping
    all six theme palettes, existing navigation and custom forms.
  • Commander workspace: Commander, current ship, Fleet Carrier, Market,
    Shipyard and Community Goals views present their information in a clearer
    reading order with fewer enclosing panels. Debt is shown only when nonzero.
  • Overlay configuration: Theme appearance and workspace overlay settings are
    organized into clearer groups. Five custom brush colors can be selected for
    overlay editor overrides independently of the application theme.
  • Overlay sizing and hints: The spherical search overlay expands and shrinks
    with its contents while respecting its anchor. Empty hover hints no longer
    produce blank squares.
  • Colonization visibility: Turning off both automatic hiding and Colonization
    commodities availability keeps the panel hidden, including when starting the
    game docked. Shortcut toggling remains available, and the settings explanation
    makes persistent display clearer.
  • Stealth Mode: An optional Privacy & sharing setting holds enabled EDDN,
    Inara, EDAstro and EDSM uploads in persistent queues until a live docking.
    Reports survive restarts, and discoveries after docking wait for the next
    docking. Any docking counts, including a Fleet Carrier; Raven API traffic is
    unaffected. Turning Stealth Mode off resumes retained uploads.
  • Discord carrier announcements: Optional webhook settings announce planned
    jumps, cancellations and confirmed arrivals for personal and squadron Fleet
    Carriers, with itinerary details and separate notification choices.
  • Mining session accounting: Session totals and rates reconcile refinery
    output with actual ship cargo while excluding limpets, purchases, transfers
    and other cargo movements. Refinery output after a session ends appears as
    separate carryover, and incomplete evidence is clearly marked as estimated.
    Recovery across pauses, journal replay and application restarts preserves
    accurate counts without counting the same physical record twice.

SrvSurvey-XP 2.1.3.0-rc.75

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@github-actions github-actions released this 27 Oct 07:49
0999621

SrvSurvey-XP 2.1.3.0-rc.75

This patch fixes biology overlays remaining hidden after an interrupted jump or
game-session recovery, even when their display settings are enabled.

What's changed

  • Biology overlay recovery: Starting a new game journal, logging back in, or
    receiving a restored location clears stale jump suppression. System biology
    can appear again during exploration in space, and body biology and sample
    status can return on foot when their normal visibility conditions are met.
  • Jump visibility remains intact: Biology overlays stay hidden while live
    game status still reports a hyperspace jump. Normal completed jumps continue
    to restore the appropriate panels, without changing saved overlay settings,
    categories, or positions.

SrvSurvey-XP 2.1.3.0-rc.74

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@github-actions github-actions released this 27 Oct 06:05
27d9ede

SrvSurvey-XP 2.1.3.0-rc.74

This update fixes Fleet Carrier manifest saves and duplicate inventory entries,
adds a carrier-by-carrier readiness breakdown to Raven build previews, and makes
version details and installed release notes easier to find in Diagnostics.

What's changed

  • Carrier manifest saving: Changing a carrier's system and saving its
    manifest now sends the identifier Raven requires, fixing the reported
    carrier operation failed HTTP 400 error. An empty or unavailable Raven
    manifest can also be refreshed without crashing inventory conversion.
  • Consistent carrier inventory: Journal identifiers, display names, and
    historical aliases now appear as one commodity across the manifest editor,
    commodities planner and overlay, shopping lists, build reports, and Nexus.
    Duplicate entries such as Liquid oxygen, Fruit and Vegetables, and Ceramic
    Composites are counted once. The independent Local column remains
    available for comparison. Saving or applying authoritative stock updates
    clears the relevant old aliases, and Frontier imports retain stable
    commodity identifiers across languages.
  • Cargo transfers and recovery: Journal transfers update existing Raven
    inventory aliases with relative changes, preserving cargo movements made by
    other users of a shared carrier. Pending changes retain their original
    inventory keys across restarts. Recovery recognizes acknowledged transfers
    even when Raven changes a commodity's name, avoiding duplicate updates after
    a lost response. Keys that differ only by case are handled safely.
  • Carrier readiness breakdown: Individual build previews, Combined Build
    Reports, and Nexus previews show Ready on fleet carriers as a segmented
    bar with a wrapping carrier-name and tonnage legend. Each share represents
    cargo usable against the remaining requirements; surplus of one commodity
    cannot cover another. Stable generated colors support more than ten carriers
    and adapt to light and dark themes. Missing cargo remains unknown.
  • Meta-Alloys shopping: Historical metalloys names now match the same
    commodity in Ardent and Spansh results, so available stock appears correctly
    in shopping searches.
  • Copy bug-report details: In Diagnostics > Updates, Copy details
    beside the installed version copies the exact app version, release channel,
    operating system, OS and app architectures, and .NET runtime.
  • Revisit installed release notes: Installed release notes remains
    available after updating and works offline. Available release notes
    separately opens the notes for a newer update when one is found.

SrvSurvey-XP 2.1.3.0-rc.73

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@github-actions github-actions released this 26 Oct 14:17
acfdf7c

SrvSurvey-XP 2.1.3.0-rc.73

This update adds carrier next-jump tracking without a planned route, keeps
unaffiliated colonization projects separate from your own projects, and improves
Spansh searches and mission overlay sizing.

What's changed

  • Carrier next-jump information: The Fleet Carrier Route overlay can show
    your carrier's next destination without an active route. It follows the
    scheduled departure, jump initiation, transit, confirmed arrival, cooldown,
    and cancellation. Travel overlay settings include Show Carrier Next-Jump
    Information
    , enabled by default, and the editor has a Carrier next jump
    preview. An actual jump that differs from a planned route temporarily shows
    its real destination without changing the plan.
  • Carrier fuel and destination details: Available journal fuel and stored
    tritium appear alongside jump distance, fuel cost, and projected fuel after
    arrival. Calculated values are marked as estimates; unavailable details are
    omitted. Passive tracking shows LOW TRITIUM when the projected depot
    fuel falls below 200 t. Spansh destination data adds ICY RING,
    PRISTINE ICY RING, and ICY BODY tags when those resources are known.
    The fuel warning icon is larger, centered with its text, and follows the
    overlay theme. Repositioning within the same system deducts jump fuel once;
    later journal fuel observations replace that estimate.
  • Next Jump neutron badge: Class-N destinations show the NEUTRON pill
    beside the star class even without a pre-planned route or with details hidden.
    Existing route guidance continues to supply the badge when applicable. Long
    system names trim before the badges instead of overlapping them.
  • Mining session commodity names: Prospecting yield summaries use consistent
    catalog casing, including Gold, Silver, and Palladium. Existing
    session history gains the same display names without rewriting journal data.
  • Mining session travel: Successfully entering supercruise pauses the current
    session. Launching a prospector or collector, prospecting, or refining resumes
    the same session, retaining its totals and excluding paused time. The travel
    pause survives a restart and can resume even with automatic session creation
    disabled. Hyperspace arrival and docking still end the session when travel
    automation is enabled. Charging, initiating, or cancelling a jump does not
    pause or end it. Historical replay alone does not trigger travel automation,
    and repeated travel updates cannot interrupt an already resumed session.
  • Colonization project visibility: Your workspace primarily shows projects
    affiliated with your commander through Raven. The new Show Unaffiliated
    Projects in Current System
    checkbox is off by default. Enabling it loads
    the current system and selects All Projects; while enabled, traveling
    replaces temporary results with the next system's projects. Explicit Show
    and Focus choices retain individual projects separately from affiliated
    projects. Tracking and delivering to an unaffiliated project still reports
    contributions to Raven and refreshes its requirements and completion. If a
    focused project's retained data cannot be saved, the warning remains visible
    and Refresh projects can retry the save. Cancelling auto-refresh preserves
    unsaved Show choices while retained projects are being fetched.
  • Existing colonization data cleanup: A successful project refresh removes
    previously discovered unaffiliated projects that you have not explicitly
    chosen to retain. Focused projects, shopping selections, and local drafts
    are preserved. Failed refreshes leave saved data intact. Docking at a
    construction site continues to show its needs temporarily, independently
    of the browsing checkbox, with manual focus available for continued tracking.
    Re-enabling Raven restores current-system browsing, and temporary docked
    projects still expire if the initial affiliation request was unavailable.
  • Current-ship range in Spansh searches: Neutron, Road to Riches, Tourist,
    and Exobiology searches autofill jump range from the current ship's journal
    MaxJumpRange. Reopening the search after changing ships refreshes the
    value. Fields remain editable; unavailable values or ranges outside the
    search's supported limits remain blank. This value is the ship's maximum
    range, rather than its current laden range.
  • Content-sized mission overlays: Mining Missions and Massacre Missions
    now expand and contract in width as well as height to fit their visible
    content. Long text wraps at the available game width, and longer mission
    lists scroll within the available height. Saved left/right growth choices
    and custom positions remain effective. Saved fixed sizes no longer leave
    unnecessary empty space, wide displays retain a readable maximum panel width,
    and the editor preview uses the same sizing rules.

SrvSurvey-XP 2.1.3.0-rc.72

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@github-actions github-actions released this 25 Oct 22:59
e7c0f50

SrvSurvey-XP 2.1.3.0-rc.72

This update covers PR #250:
preserving overlay settings during profile imports, adding mining mission
tracking and session prospecting yields, and improving combat, colonization,
and overlay presentation.

What's changed

  • Overlay settings during profile import: Imports preserve the current
    installation's overlay visibility, opacity, scale, layouts, shortcuts, and
    integration settings. Settings that have never been saved retain XP defaults.
    XP mining imports also preserve mining overlay preferences while importing
    history, missions, and portable preferences. Verified source backups remain
    available for recovery.
  • Mining mission cards: Mining → Missions uses themed cards with cargo
    aboard, cumulative deliveries, expiry, rewards, and hotspot search. Click the
    destination to copy its system name. Each mission has a tracking checkbox;
    new missions are tracked by default and choices are saved per commander.
  • Mining Missions overlay: Selected active missions show cargo and delivery
    progress during collection and return trips, including outside a mining
    session. Unchecked, expired, and finished missions are excluded. Idle updates
    refresh expiry times without replacing an unchanged mission list, preserving
    the overlay's scroll position.
  • Mission overlay sizing and placement: Mining Missions and Massacre
    Missions expand and contract with their content. Long lists scroll within
    the available game or screen height at the current display and overlay scale.
    Saved widths and left/right growth choices are respected; saved heights no
    longer force empty space. Both panels default to the top-right corner with
    8-pixel margins, while saved custom positions are preserved.
  • Mining Session overlay: The new Session panel shows the active or paused
    session's location, duration, activity, limpets, and prospecting yields. The
    per-mineral breakdown includes finds, quality hits, average yield, and best
    yield. It sizes to its content, preserves the selected growth edge, and scrolls
    longer breakdowns within the available height.
  • Mining session controls: Start, Pause / Resume, and End Session shortcuts
    share their saved bindings with Settings → Input. The default-on
    Stop sessions automatically after FSD jump or docking option ends active
    and paused sessions on live travel events. Historical journal recovery does
    not trigger automatic stops.
  • Mining surface settings: Surface panels and calibration have a separate
    Mining (surface) category in the overlay editor.
  • On-foot suit suppression: Dominator and Maverick suit switches hide
    non-combat overlays while keeping ground combat and massacre mission panels
    eligible to appear. Both suit choices are grouped together on the left.
  • Combat and colonization priority: The combat suppression option applies
    while the colonization commodities panel is visible. Hiding the panel or
    clearing its focused content restores eligible combat overlays. Mission
    tracking continues while the combat panel is hidden.
  • Massacre mission progress: Rows show completed kills out of the required
    total, such as 0/6 through 6/6. Completed objectives use the same green
    checkmark as colonization commodity rows.
  • Carrier manifests: Guardian salvage aliases match local inventory.
    Local CAPI, carrier-market stock, and journal transfers supply comparison
    totals, including locally held goods missing from Raven. All goods are
    visible by default; the colony-only filter remains available. Partial or
    delayed market snapshots cannot restore quantities superseded by a newer
    accepted CAPI inventory.
  • Colonization overlays and market search: Commodity panels contract as
    rows disappear, including with a saved panel size. The outdated-local-markets
    option appears beside Ardent, and carrier, surface-port, and full-supply
    filters remain visible above the ShoppingList instructions after a search.
  • Overlay text customization: Each text role can select a brush from the
    overlay appearance swatches beside its size slider. Overrides follow theme
    changes, save per panel, and reset with the panel's text settings. In Next
    Jump, the subtitle uses Caption, destination detail labels use Title, and
    the route legend uses Header.