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v1.1.0
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v1.1.0
Overview
Added admin window
Added Admin Commands
Major bugfixes with player handling
Changed username requirements
Added cards as usual (this will never not be here lol)
Revamped README.md a lil bit, I think it looks a lot better now
Admin Window
Added the admin window and password protection, found in config.json
The admin window is literally just a clone of the pack selection window but yeah
Admin Commands
Nuke Game
This command effectively restarts the server, reverting all global variables back to their initial state and force-reloading all players
Inputs:
Set Score
This command allows a specified player's score to be manually set
Inputs:
Player Name : String
Score Value : Number
Kick Player
This command allows a specified player to be kicked and banned from the lobby until the game is reloaded (see Nuke Game)
Inputs:
Force Next Turn
This command automatically begins the submission phase of the next round, useful for players disconnecting mid-round
Inputs:
Dump Hand
This command allows a specified player's hand to be completely refreshed
Inputs:
Warn Player
This command sends a browser alert to all specified players
Inputs:
Players : String (comma separated)
"PlayerFoo, PlayerBar"
(note the space after the comma, that's important)
Message : String
Warn Lobby
This command Functions exactly the same as warn player, however the message is sent to the whole lobby
Inputs:
Other Bugfixes
Fixed bug where players leaving causes server crash (idk how it took me this long to fix, it was one line)
Fixed a bug that arose while implementing admin features where game does not correctly track player counts
Made it so that socket.on("disconnect") is only active when socket.id has been initialized as a player object before
Fixed a bug so that admin role can be reassigned if player count reaches zero
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