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CompixelUI 0.1.17
This release is for every supported Minecraft version: 1.20.1, 1.21.1, 26.1.2, 26.2 and 26.3. Mods built for the previous release keep working without changes.
- Added: screens and HUD layers can read the game with
gameStateand change it withgameThread.post, with no state or action types of their own. AgameStateproperty reads the game on the game thread when the screen opens, before its first frame, then every tick or every few ticks, and after work posted from an input event; the content redraws when the value changes. Work posted from a click runs before the click returns. See Show game data. - Deprecated:
snapshot,handleandsend, which are removed in 0.2.0 together with the screens' state and action type parameters. Until then they keep working and can be mixed withgameState. See Snapshots and actions.
Choose the file matching your Minecraft version and loader. Install one variant only:
- Standard: requires a compatible external Kotlin provider.
with-kotlin: includes Kotlin; do not combine it with KFF or another Kotlin runtime.
Runtime compatibility
SHA-256 checksums are provided in SHA256SUMS.