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Releases · GHubBytex/Factorio_LogisticRequestShare
v0.5.0
What's Changed
- Patch to support Factorio v2.1 by @GHubBytex in #11
- Updated mod metadata to support Factorio
2.1. - Bumped the mod version from
0.4.0to0.5.0. - Kept existing
base >= 2.0.0dependency compatibility. - No gameplay, export, or import behavior changes were introduced in this release.
Full Changelog: v0.4.0...v0.5.0
v0.4.0
What's Changed
- Solve Issue #8 by @GHubBytex in #10
- Preserved custom logistic request slot positions during export/import.
- Added backward-compatible import handling for older
LRS1codes from0.2.0and0.3.0. - Improved profile parsing so sparse or slot-indexed filter layouts are restored correctly.
- Updated the README to document preserved request layout behavior.
Full Changelog: v0.3.0...v0.4.0
Release v0.3.0
v0.3.0
Share personal logistic requests from a cleaner in-game entry point.
The mod now opens from the shortcut bar and no longer leaves the empty top-left UI frame behind.
Features
- Open Logistic Request Share from the right-side shortcut bar
- Updated shortcut and mod icons
- Removed the legacy top-left mod GUI entry and cleaned up leftover empty UI
Limitations
- Focus on player requests
- Missing items are skipped
- Unsupported non-item logistic filter types are skipped
Roadmap
- In-game presets
- Spidertron support
Full Changelog: https://github.com/GHubBytex/Factorio_LogisticRequestShare/commits/v0.3.0
Release v0.1.0
v0.1.0
Export and import your logistic requests via share code.
Works across save files – no more manual setup.
Features
- Export current logistic requests
- Import via code
- Fast transfer between saves
Limitations
- Focus on player requests
- Missing items are skipped
Roadmap
- In-game presets
- Spidertron support
Full Changelog: https://github.com/GHubBytex/Factorio_LogisticRequestShare/commits/v0.1.0