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Add vehicle promotion to permanent Actors while preserving functioning vehicle prototype tokens and seat layouts.
Style vehicle and patrol editors consistently with MookMaker, and remember the patrol widget's last position.
Match vehicle HUD icon sizing and spacing to native controls; add custom colors and optional Combat Tools color matching.
Open POI journals from right-click controls and Token-layer double-clicks; retain Note configuration on Journal Notes-layer double-clicks.
Add Pan to Note at the top of POI journals. Players pan only on their current scene; GMs can view the associated scene first.
Add JSON import/export for scene Notes and linked journals, with editable named journal sections, separate image paths, link remapping, and legacy HTML import support.
Remove GM Notes from the default POI template and hover choices, including existing default templates. Combine template selection and hover fields in Map POI Defaults and remove obsolete page selectors.
Improve malformed-hazard diagnostics and restrict automatic hazard validation, detection, and maintenance to the currently viewed scene.
Automated source, runtime, and browser checks remain separate from live Foundry and multiplayer verification.