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SceneTools v0.6.5

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@JeremyGNJ JeremyGNJ released this 18 Oct 15:24
· 14 commits to main since this release

0.6.5 - 2026-10-18

  • Add vehicle promotion to permanent Actors while preserving functioning vehicle prototype tokens and seat layouts.
  • Style vehicle and patrol editors consistently with MookMaker, and remember the patrol widget's last position.
  • Match vehicle HUD icon sizing and spacing to native controls; add custom colors and optional Combat Tools color matching.
  • Open POI journals from right-click controls and Token-layer double-clicks; retain Note configuration on Journal Notes-layer double-clicks.
  • Add Pan to Note at the top of POI journals. Players pan only on their current scene; GMs can view the associated scene first.
  • Add JSON import/export for scene Notes and linked journals, with editable named journal sections, separate image paths, link remapping, and legacy HTML import support.
  • Remove GM Notes from the default POI template and hover choices, including existing default templates. Combine template selection and hover fields in Map POI Defaults and remove obsolete page selectors.
  • Improve malformed-hazard diagnostics and restrict automatic hazard validation, detection, and maintenance to the currently viewed scene.
  • Automated source, runtime, and browser checks remain separate from live Foundry and multiplayer verification.