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Pokémon Platinum 3DS v0.1.0-alpha.2

Pre-release

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@github-actions github-actions released this 09 Nov 21:40
7471421

The second alpha

A big update to the first alpha: a Pokémon that follows you, the overworld at
the DS's own pixel size, the wider view filled in past the maps' edges, and a
steadier 60 frames a second almost everywhere. It's still an alpha: keep a
backup of your save, and report what you find on
GitHub or
Discord, with the log from
sd:/3ds/pokeplatinum/log.txt.

Updating from the first alpha

For this update, replace all three files. Build them again on the
website from your cartridge, then:

  1. The data pack (platinum3ds.pak): copy the new one over the old one.
    It has the follower Pokémon's sprites and Poké Ball, which the first
    alpha's pack doesn't.
  2. The game (pokeplatinum.3dsx): copy the new one over the old one.
  3. The HOME Menu version (.cia): install the new one with FBI, over
    the old one. It now opens the .3dsx, so after this update you'll only
    need to replace the .3dsx (and the .pak when a release says so).

Your save isn't touched, but keep a backup of it anyway.

New

  • A Pokémon that follows you: turn on FOLLOWER in the enhancements, and
    the first Pokémon in your party walks behind you, with its own Poké Ball.
  • PIXEL PERFECT: the overworld at the DS's own pixel size across the
    whole upper screen, with the people moving smoothly over the ground.
  • The wider view filled in: past the edges of the maps, the trees, cliffs,
    rivers and coasts carry on instead of black or mirrored areas, on most
    routes and towns (still a work in progress).
  • HM quality of life improvements and smoother animations.
  • Smoother 60 FPS and performance.
  • The Underground works.

Fixed

  • Weather effects and broken parts of the map.
  • The Pokédex's "registered" text box.
  • The egg hatching bug.
  • People who walk off the screen in cutscenes disappearing. This will keep
    improving.
  • Trees you cut came back as soon as you got slightly far away.
  • People at the sides of the wider screen appear on time, on the ground.
  • The starter Poké Balls in Rowan's briefcase, the duplicate people on
    Route 204, Valley Windworks' river, Veilstone's black square.

Known issues

  • The trainer battle intro's Poké Ball: some of its pixels turn see-through
    for a moment.
  • Eterna Forest: the patches of light grow bigger in the last frames of a
    battle start; in a dark cave the Flash circle does too.
  • Twinleaf at night: the shadows can shake.
  • A short hiccup on Route 208, and sometimes a freeze of about a second on
    entering a town (the game carries on).

Build it from your own cartridge at the web builder: https://gabesud0.github.io/pokeplatinum-3ds/. You need your own Pokémon Platinum (USA) dump: the game's data is never included here.

  • pokeplatinum.3dsx: the program, for the Homebrew Launcher.
  • PokePlatinum3DS-WebPayload.zip and web-manifest.json: what the web builder uses to make your data pack (and the HOME Menu version) from your ROM, in your browser.
  • SHA256SUMS.txt: the files' checksums.

Pokémon Platinum 3DS v0.1.0-alpha.1

Pre-release

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@github-actions github-actions released this 27 Oct 18:45
ebfeadb

The first alpha

Pokémon Platinum running natively on the 3DS, built from your own cartridge.
It's an alpha: playable, but with plenty of bugs. Keep a backup of your
save, and report what you find on GitHub
or Discord, with the log from
sd:/3ds/pokeplatinum/log.txt.

What's in it

  • Both screens filled on a New 3DS: the upper screen's menus, text boxes and
    battles across its full width; never stretched.
  • A menu on the bottom screen: the Town Map, Pokémon, bag, trainer card,
    Pokédex, Pokétch, save and options.
  • 60 frames a second in the field, and smoother 3D.
  • The HOME Menu version, with an animated banner made from your cartridge.

Known issues

  • Eterna Forest: the framerate drops, the clouds are stretched, and the
    partner who follows you jumps around.
  • The Pokédex's "registered" text box isn't one even rectangle.
  • The learn-a-move screen in the bottom menu isn't finished.

Build it from your own cartridge at the web builder: https://gabesud0.github.io/pokeplatinum-3ds/. You need your own Pokémon Platinum (USA) dump: the game's data is never included here.

  • pokeplatinum.3dsx: the program, for the Homebrew Launcher.
  • PokePlatinum3DS-WebPayload.zip and web-manifest.json: what the web builder uses to make your data pack (and the HOME Menu version) from your ROM, in your browser.
  • SHA256SUMS.txt: the files' checksums.