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v0.3.5 — Flight controller detection fix

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@Gallinarius Gallinarius released this 04 Jun 07:51
· 2 commits to master since this release

What's new in v0.3.5

Fixed

Flight controller detection — devices that register as DeviceType.Flight in DirectInput were not detected by the device scan. This affects:

  • Honeycomb Bravo Throttle Quadrant
  • Saitek / Logitech X-55 Throttle
  • Other HOTAS throttles and flight controllers

These devices were visible in Windows joy.cpl but missing from AnalogtoKey's device dropdown. The scan now uses DeviceClass.GameControl which covers all game input devices — joysticks, gamepads, flight controllers, racing wheels, and more.

Floating windows always-on-top — Axis Monitor and Debug Window now stay on top of borderless fullscreen games that override WPF's built-in Topmost property.


No .NET installation required. Self-contained, runs on Windows 10 and 11 (64-bit).