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Aetheria 0.2.0

Aetheria 0.2.0 Pre-release
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@metacratic metacratic released this 29 Oct 21:53

First test build since 2020, for Windows and Linux (x86-64). Unzip and run Aetheria.exe (Windows) or Aetheria.x86_64 (Linux).

Built from master at 01bed8d. This is a work-in-progress build: expect rough edges.

Recent changes:

  • Flight under the weaker gravity field: thrust is a tenth of its authored push, and drag applies only above top speed, so orbits coast instead of decaying.
  • Keyboard turning ramps up and down so you can feather it, and thrusters join a turn in order of how much yaw they give per unit of push.
  • Weapons aim along your view's pitch, not the ship's plane, and the crosshair follows.
  • Weapon groups bind to the mouse buttons and number row the first time you fly a ship.
  • Stardust and every dithered particle (trails, explosions, guns) now draw under the nebula fog instead of being painted over by it.
  • Undocking no longer flings the ship into the void.
  • Console: fly <hull> puts you in a freshly fitted ship of that hull (try fly Djinni).

ModTools/AetherDb is the mod and data tool.

RTS Prototype Final

RTS Prototype Final Pre-release
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@metacratic metacratic released this 09 Dec 22:37

This tag is meant to mark the end of the spring 2020 work on the RTS prototype of Aetheria. Much of the code in the repository at this point is highly incompatible with future releases, but there's useful stuff in there so I'm tagging it for future reference.